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https://github.com/fal-ai/realtime-birefnet
https://github.com/fal-ai/realtime-birefnet
Last synced: 19 days ago
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- Host: GitHub
- URL: https://github.com/fal-ai/realtime-birefnet
- Owner: fal-ai
- License: mit
- Created: 2024-04-18T23:13:05.000Z (9 months ago)
- Default Branch: main
- Last Pushed: 2024-05-14T15:30:59.000Z (8 months ago)
- Last Synced: 2024-12-15T22:43:42.324Z (26 days ago)
- Language: TypeScript
- Homepage: https://realtime-birefnet.vercel.app
- Size: 224 KB
- Stars: 7
- Watchers: 7
- Forks: 2
- Open Issues: 1
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Metadata Files:
- Readme: README.md
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README
# Realtime Birefnet
Welcome to the Realtime Birefnet repository! This repository contains a full model playground for AI image and video generation, specifically supporting Birefnet Background Removal.
## Prerequisites
Before getting started, make sure you have the following prerequisites installed on your machine:
1. [Fal AI](https://www.fal.ai/) API key (for model access)
2. [Node.js](https://github.com/Schniz/fnm)## Getting Started
To start using the [Birefnet Background Removal](https://fal.ai/models/birefnet) model, follow these steps:
1. Clone this repository to your local machine.
2. Install the required dependencies by running the following command in your terminal:```sh
npm install
```3. Set up your Fal AI API key by creating a `.env` file in the root directory of the project and adding the following line:
```
FAL_KEY=YOUR_API_KEY
```Replace `YOUR_API_KEY` with your actual [Fal Key](https://fal.ai/dashboard/keys).
4. Start the development server by running the following command:
```sh
npm run dev
```This will launch the Realtime Birefnet model playground.
## Usage
Once the development server is running, you can access the model playground by opening your browser and navigating to `http://localhost:3000`.
## Contributing
If you would like to contribute to this project, please follow the guidelines outlined in [CONTRIBUTING.md](CONTRIBUTING.md).
## License
This project is licensed under the [MIT License](LICENSE).
## Community
If you have any questions or feedback, feel free to reach out to us at [Discord](https://discord.com/invite/Fyc9PwrccF).