https://github.com/famrofexl/circumnavigate
Finite, Tiled, Seamless World Wrapping Mod for Minecraft.
https://github.com/famrofexl/circumnavigate
fabricmc-mod java massive-modification-mod minecraft minecraft-mod toroid
Last synced: about 1 year ago
JSON representation
Finite, Tiled, Seamless World Wrapping Mod for Minecraft.
- Host: GitHub
- URL: https://github.com/famrofexl/circumnavigate
- Owner: FamroFexl
- License: agpl-3.0
- Created: 2024-07-02T20:24:50.000Z (almost 2 years ago)
- Default Branch: develop
- Last Pushed: 2025-04-11T21:30:42.000Z (about 1 year ago)
- Last Synced: 2025-04-12T09:12:16.999Z (about 1 year ago)
- Topics: fabricmc-mod, java, massive-modification-mod, minecraft, minecraft-mod, toroid
- Language: Java
- Homepage: https://modrinth.com/project/circumnavigate
- Size: 484 KB
- Stars: 26
- Watchers: 4
- Forks: 4
- Open Issues: 2
-
Metadata Files:
- Readme: README.md
- Funding: .github/FUNDING.yml
- License: LICENSE
- Code of conduct: CODE_OF_CONDUCT.md
Awesome Lists containing this project
README
**Say farewell to immersion-breaking world borders, and greetings to wrapped worlds! This mod visually and functionally tiles a finite world so that you can walk across from one border to the other.**
**Please note this is an ALPHA. No stable or expected functionality or future support is guaranteed.**
## Tutorial:
Watch [this video](https://www.youtube.com/watch?v=bmkUSeLEE7Y) or read the [wiki](https://github.com/FamroFexl/Circumnavigate/wiki) for setup information.
## Updates:
**Current Functionality:**
- Wrapped chunk sending and loading
- World wrapping settings GUI
- Wrapped block destruction/placement
- Wrapped player positioning (for proper block collision and interaction distance)
- Entity Handling (teleportation, hitboxes, spawning, riding)
- Vanilla client support
- Redstone/block update handling (redstone, explosions, light updates, fluids, pistons)
- Stopping over-bounds chunk generation and storage
- Proper nether limits and portal handling
- Overworld wrapped world generation
- Nether wrapped world generation
**Future Updates (🔴 Alpha):** (not exclusive)
- Entity handling (pathing)
- Wrapped structure and feature generation
**Future Updates (🟠Beta/ 🟢 Release):**
- Wrapped coordinate support in commands?
- Wrapped chunk shifting?
- Map item support?
- Curvature shader?
- Developer API?
- Datapack coordinate wrapping?