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https://github.com/far-beyond-dev/horizon-community-edition
An easily scalable game server implemented in Rust, and compatible with many popular game engines
https://github.com/far-beyond-dev/horizon-community-edition
bevy game godot o3de performance rust scalable self-hosted server ue5 unity
Last synced: 28 days ago
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An easily scalable game server implemented in Rust, and compatible with many popular game engines
- Host: GitHub
- URL: https://github.com/far-beyond-dev/horizon-community-edition
- Owner: Far-Beyond-Dev
- License: apache-2.0
- Created: 2024-05-06T05:50:10.000Z (6 months ago)
- Default Branch: main
- Last Pushed: 2024-10-09T02:26:05.000Z (29 days ago)
- Last Synced: 2024-10-09T20:04:28.505Z (28 days ago)
- Topics: bevy, game, godot, o3de, performance, rust, scalable, self-hosted, server, ue5, unity
- Language: Rust
- Homepage: https://horizon.farbeyond.dev/
- Size: 6.56 MB
- Stars: 20
- Watchers: 1
- Forks: 7
- Open Issues: 13
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Metadata Files:
- Readme: README.Docker.md
- Contributing: CONTRIBUTING.md
- Funding: .github/FUNDING.yml
- License: LICENSE
- Code of conduct: CODE_OF_CONDUCT.md
- Security: SECURITY.md
Awesome Lists containing this project
README
### Building and running your application
When you're ready, start your application by running:
`docker compose up --build`.Your application will be available at http://localhost:3000.
### Deploying your application to the cloud
First, build your image, e.g.: `docker build -t myapp .`.
If your cloud uses a different CPU architecture than your development
machine (e.g., you are on a Mac M1 and your cloud provider is amd64),
you'll want to build the image for that platform, e.g.:
`docker build --platform=linux/amd64 -t myapp .`.Then, push it to your registry, e.g. `docker push myregistry.com/myapp`.
Consult Docker's [getting started](https://docs.docker.com/go/get-started-sharing/)
docs for more detail on building and pushing.### References
* [Docker's Rust guide](https://docs.docker.com/language/rust/)