https://github.com/farout101/apple_catcher
PhaserDemo app
https://github.com/farout101/apple_catcher
html-css-javascript phaser-framework phaser3
Last synced: about 1 year ago
JSON representation
PhaserDemo app
- Host: GitHub
- URL: https://github.com/farout101/apple_catcher
- Owner: farout101
- Created: 2024-07-09T13:11:49.000Z (almost 2 years ago)
- Default Branch: main
- Last Pushed: 2024-08-23T21:12:36.000Z (over 1 year ago)
- Last Synced: 2024-08-23T22:28:03.900Z (over 1 year ago)
- Topics: html-css-javascript, phaser-framework, phaser3
- Language: CSS
- Homepage:
- Size: 3.1 MB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
Awesome Lists containing this project
README
# Phaser Game Application
This project is a 2D game built using the Phaser framework. The game features [brief description of the game, e.g., "a platformer where the player navigates through various levels, collecting coins and avoiding enemies"].
## Project Structure
- **assets/**
- `images/`: Contains image files used in the game.
- `audio/`: Contains sound effects and background music.
- `sprites/`: Spritesheets and animations.
- **src/**
- `scenes/`: Game scenes (e.g., `MainScene.js`, `MenuScene.js`).
- `index.js`: Entry point of the game.
- `config.js`: Configuration settings for the Phaser game (e.g., game size, physics settings).
- **index.html**: The main HTML file that loads the Phaser game.
- **package.json**: Contains project metadata and dependencies.
- **webpack.config.js**: Configuration file for Webpack, used for bundling the JavaScript files.
## Installation
1. **Clone the repository:**
```bash
git clone https://github.com/farout101/Apple_Catcher.git
cd Apple_Catcher