https://github.com/fasterthanlime/inception-engine
flexible game engine in ooc, with an ingame console to adjust everything in realtime
https://github.com/fasterthanlime/inception-engine
Last synced: 4 months ago
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flexible game engine in ooc, with an ingame console to adjust everything in realtime
- Host: GitHub
- URL: https://github.com/fasterthanlime/inception-engine
- Owner: fasterthanlime
- Created: 2010-03-24T18:18:41.000Z (about 16 years ago)
- Default Branch: master
- Last Pushed: 2012-11-25T19:00:21.000Z (over 13 years ago)
- Last Synced: 2025-08-09T19:41:17.063Z (10 months ago)
- Language: ooc
- Homepage:
- Size: 28.2 MB
- Stars: 11
- Watchers: 4
- Forks: 2
- Open Issues: 0
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Metadata Files:
- Readme: README.md
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README
inception engine is a 3D game engine written in ooc.
as stereotypical as it may sound, it's actually quite interesting.
everything's an entity, every entity has properties, properties can be
explored and modified in realtime thanks to the in-game console. it has
a cost in performance but gives a real boost in development time.
Dependencies
============
* - for using OpenGL and its extensions
* - for stuff that should've been in OpenGL all along
* - for TrueType fonts in widgets/the console
* - for window creation, event handling, sdl-image for textures