https://github.com/fasterthanlime/scb2obj
Converter for League of Legends' SCB (binary scene objects) to Wavefront OBJ
https://github.com/fasterthanlime/scb2obj
Last synced: 8 months ago
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Converter for League of Legends' SCB (binary scene objects) to Wavefront OBJ
- Host: GitHub
- URL: https://github.com/fasterthanlime/scb2obj
- Owner: fasterthanlime
- Created: 2011-03-03T00:46:14.000Z (over 15 years ago)
- Default Branch: master
- Last Pushed: 2011-03-03T01:24:47.000Z (over 15 years ago)
- Last Synced: 2025-05-12T20:53:35.504Z (about 1 year ago)
- Language: C
- Homepage:
- Size: 195 KB
- Stars: 8
- Watchers: 3
- Forks: 5
- Open Issues: 1
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Metadata Files:
- Readme: README.md
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README
scb2obj
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Description
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This is a simple .scb to .obj converter.
While looking for a way to use League of Legends' resources, I came accross DragonGeo2's description of the SCB file format, and I decided to write a simple converter from this format to Wavefront OBJ, a well-known and easy-to-load format.
Usage
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scb2obj FILE.scb
It will create a FILE.scb.obj file in the Wavefront OBJ format.
There are no options.
License
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scb2obj is placed under the WTFPL license. Have fun!