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https://github.com/fatfingers23/untitled-gba
GBA Gamejam 2024
https://github.com/fatfingers23/untitled-gba
Last synced: 10 days ago
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GBA Gamejam 2024
- Host: GitHub
- URL: https://github.com/fatfingers23/untitled-gba
- Owner: fatfingers23
- Created: 2024-02-06T13:33:03.000Z (9 months ago)
- Default Branch: main
- Last Pushed: 2024-02-11T05:39:57.000Z (9 months ago)
- Last Synced: 2024-05-02T02:43:42.991Z (7 months ago)
- Language: Rust
- Size: 202 KB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
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README
# Untitled GBA Game for GBA Jam Week 2024
Just a simple side scrolling game for the GBA to learn more about agbrs and lower level game development.
## Building
### Prerequisites
You will need the following installed in order to build and run this project:
* A recent version of `rustup`. See the [rust website](https://www.rust-lang.org/tools/install) for instructions for your operating system
You will also want to install an emulator. The best support in agb is with [mgba](https://mgba.io), with
`println!` support via `agb::println!` but any emulator should work. You'll get the best experience if
`mgba-qt` is in your `PATH`.If you want to run your game on real hardware, you will also need to install `agb-gbafix` which you can do after installing
rust with the following: `cargo install agb-gbafix`. This is not required if you are only running your game in an emulator.### Running in an emulator
Once you have the prerequisites installed, you should be able to build using
```sh
cargo build
```or in release mode (recommended for the final version to ship to players)
```sh
cargo build --release
```The resulting file will be in `target/thumbv4t-none-eabi/debug/untitled-gba-game` or `target/thumbv4t-none-eabi/release/untitled-gba-game` depending on
whether you did a release or debug build.If you have `mgba-qt` in your path, you will be able to run your game with
```sh
cargo run
```or in release mode
```sh
cargo run --release
```## Starting development
You can find the documentation for agb [here](https://docs.rs/agb/latest/agb/).
You may also want to change the package name and version in `Cargo.toml` before you start.
## Shipping a .gba file for real hardware
To make a game run on real hardware, you will need to convert the built file into a file suitable for
running on the real thing.First build the binary in release mode using the instructions above, then do the following:
```sh
agb-gbafix target/thumbv4t-none-eabi/release/untitled-gba-game -o untitled-gba-game.gba
```