Ecosyste.ms: Awesome
An open API service indexing awesome lists of open source software.
https://github.com/fathyb/html2svg
Convert HTML and `<canvas>` to SVG, PDF, or images using Chromium
https://github.com/fathyb/html2svg
Last synced: 5 days ago
JSON representation
Convert HTML and `<canvas>` to SVG, PDF, or images using Chromium
- Host: GitHub
- URL: https://github.com/fathyb/html2svg
- Owner: fathyb
- Created: 2022-11-11T09:23:58.000Z (about 2 years ago)
- Default Branch: main
- Last Pushed: 2023-11-24T22:14:19.000Z (about 1 year ago)
- Last Synced: 2024-12-01T18:14:57.834Z (12 days ago)
- Language: TypeScript
- Homepage:
- Size: 104 KB
- Stars: 1,206
- Watchers: 15
- Forks: 30
- Open Issues: 13
-
Metadata Files:
- Readme: readme.md
- Changelog: CHANGELOG.md
Awesome Lists containing this project
- awesome-ccamel - fathyb/html2svg - Convert HTML and `<canvas>` to SVG, PDF, or images using Chromium (TypeScript)
README
# `html2svg`
Convert HTML and `` to vector (SVG, PDF) or bitmap (PNG, JPEG, WebP) images using Chromium. [Read the blog post](https://fathy.fr/html2svg).
## Usage
```shell
# Export to SVG
$ docker run fathyb/html2svg https://google.com > google.svg
$ docker run fathyb/html2svg https://google.com --format svg > google.svg
# Export to PDF
$ docker run fathyb/html2svg https://google.com --format pdf > google.pdf
# Export to PNG
$ docker run fathyb/html2svg https://google.com --format png > google.png
# Display help
$ docker run fathyb/html2svg --help
Usage: html2svg [options] [command]Arguments:
url URL to the web page to renderOptions:
-f, --full capture the entire page
-W, --wait set the amount of seconds to wait between the page loaded event and taking the screenshot (default: 1)
-w, --width set the viewport width in pixels (default: 1920)
-h, --height set the viewport height in pixels (default: 1080)
-f, --format set the output format, should one of these values: svg, pdf, png, jpg, webp (default: "svg")
--help display help for commandCommands:
serve [options]
```### Server
An HTTP server is also provided, all CLI options are supported:
```shell
# Start a server on port 8080
$ docker run -p 8080:8080 fathyb/html2svg serve
# Export to SVG
$ curl -d http://google.fr http://localhost:8080 > google.svg
$ curl -d '{"url": "http://google.fr", "format": "svg"}' http://localhost:8080 > google.svg
# Export to PDF
$ curl -d '{"url": "http://google.fr", "format": "pdf"}' http://localhost:8080 > google.pdf
# Export to PNG
$ curl -d '{"url": "http://google.fr", "format": "png"}' http://localhost:8080 > google.png
# Display help
$ docker run fathyb/html2svg serve --help
Usage: html2svg serve [options]Options:
-H, --host set the hostname to listen on (default: "localhost")
-p, --port set the port to listen on (default: 8080)
-u, --unix set the unix socket to listen on
-h, --help display help for command
```## Development
Building Chromium is only officially supported on AMD64. If you'd like to target ARM64, cross-compile from AMD64 instead.
### Local
You'll need to install all tools required to build Chromium: https://www.chromium.org/developers/how-tos/get-the-code/
If you're running Linux, you can use [the Docker build instructions](#docker) to generate binaries.
1. Fetch dependencies:
```shell
$ yarn
```
2. Clone Electron.js and Chromium using `gclient`:
```shell
$ yarn gclient
```
3. Configure the build system using `gn` using one of these commands:
```shell
# for local developement
$ yarn gn testing
# or for releasing
$ yarn gn release
# add --ide=xcode if you'd like to generate an Xcode project on macOS
$ yarn gn release --ide=xcode
```
4. Build using `ninja` using one of these commands:
```shell
# make a testing build
$ yarn ninja testing
# make a release build
$ yarn ninja release
```### Docker
We use `docker run` instead of `Dockerfile` for building Chromium to support incremental building.
```shell
# Create the build environment
$ docker build . --build-arg "WORKDIR=$(pwd)" --target build-env --tag html2svg-build-env
# Clone the Chromium/Electron code
$ docker run -ti -v $(pwd):$(pwd) html2svg-build-env scripts/gclient.sh --revision "src/electron@cb22573c3e76e09df9fbad36dc372080c04d349e"
# Apply html2svg patches
$ docker run -ti -v $(pwd):$(pwd) html2svg-build-env scripts/patch.sh
# Install build dependencies
$ docker run -ti -v $(pwd):$(pwd) html2svg-build-env electron/src/build/install-build-deps.sh
```Now you'll have to build binaries, steps differs depending on the platform you'd like to target:
- AMD64:
```shell
# Fetch compiler files
$ docker run -ti -v $(pwd):$(pwd) html2svg-build-env electron/src/build/linux/sysroot_scripts/install-sysroot.py --arch=amd64
# Generate build files
$ docker run -ti -v $(pwd):$(pwd) --workdir $(pwd)/electron/src html2svg-build-env gn gen "out/release-amd64" --args="import(\"//electron/build/args/release.gn\") cc_wrapper=\"ccache\""
# Build binaries
$ docker run -ti -v $(pwd):$(pwd) html2svg-build-env scripts/build.sh release-amd64
```
- ARM64:
```shell
# Fetch compiler files
$ docker run -ti -v $(pwd):$(pwd) html2svg-build-env electron/src/build/linux/sysroot_scripts/install-sysroot.py --arch=arm64
# Generate build files
$ docker run -ti -v $(pwd):$(pwd) --workdir $(pwd)/electron/src html2svg-build-env gn gen "out/release-arm64" --args="import(\"//electron/build/args/release.gn\") cc_wrapper=\"ccache\" target_cpu=\"arm64\""
# Build binaries
$ docker run -ti -v $(pwd):$(pwd) html2svg-build-env scripts/build.sh release-arm64 --target-cpu=arm64
```Finally, build the Docker image:
```shell
docker build .
```