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https://github.com/fbsamples/mediaspatialapptemplate

A sample media Android app works on Quest devices, in both Android 2D Panel Mode and Immersive Mode supported by Meta Spatial SDK.
https://github.com/fbsamples/mediaspatialapptemplate

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A sample media Android app works on Quest devices, in both Android 2D Panel Mode and Immersive Mode supported by Meta Spatial SDK.

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# Media Spatial App Template
This is an template app demonstrates how to integrate Meta Spatial SDK with a regular Android Media app. Please read [Code labs](codelabs/codelabs.md) for details steps.

## Requirements
MediaSpatialAppTemplate requires or works with
* Android Studio
* Meta Quest Devices
* Meta Spatial Editor
* Horizon OS

## Code labs
[code labs](codelabs/codelabs.md)

## Meta Spatial SDK
* [Documentation](https://developers.meta.com/horizon/develop/spatial-sdk)
* [Samples](https://github.com/meta-quest/Meta-Spatial-SDK-Samples)
* [API](https://developers.meta.com/horizon/documentation/spatial-sdk/api-reference/0.5.0/index)

## Contribution
See the [CONTRIBUTING](CONTRIBUTING.md) file for how to help out.

## License
MediaSpatialAppTemplate is [MIT](LICENSE) licensed, as found in the LICENSE file.

The [Meta Platform Technologies SDK license](https://developer.oculus.com/licenses/oculussdk/) applies to the Meta Spatial SDK and supporting material, and to the assets used in the Meta Spatial SDK Samples package. The [MPT SDK license](https://github.com/meta-quest/Meta-Spatial-SDK-Samples/tree/main/MrukSample/app/src/main/assets/LICENSE.md) can be found in the asset folder of each sample.

Specifically, all the supporting materials under codelabs folders including 3D models, videos, sounds, and others, are licensed under the [MPT SDK license](https://developer.oculus.com/licenses/oculussdk/).