https://github.com/fegennari/3DWorld
3D Procedural Game Engine Using OpenGL
https://github.com/fegennari/3DWorld
artificial-intelligence building-generator city-generator computer-graphics game-engine game-engine-3d physics-simulation procedural-generation procedural-terrain realtime terrain-generator universe-generator
Last synced: 20 days ago
JSON representation
3D Procedural Game Engine Using OpenGL
- Host: GitHub
- URL: https://github.com/fegennari/3DWorld
- Owner: fegennari
- License: gpl-3.0
- Created: 2018-04-08T23:16:34.000Z (about 7 years ago)
- Default Branch: master
- Last Pushed: 2025-05-06T05:14:12.000Z (22 days ago)
- Last Synced: 2025-05-06T06:26:08.272Z (22 days ago)
- Topics: artificial-intelligence, building-generator, city-generator, computer-graphics, game-engine, game-engine-3d, physics-simulation, procedural-generation, procedural-terrain, realtime, terrain-generator, universe-generator
- Language: C++
- Size: 692 MB
- Stars: 1,242
- Watchers: 41
- Forks: 97
- Open Issues: 0
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Metadata Files:
- Readme: README.defaults
- License: LICENSE
Awesome Lists containing this project
- AwesomeCppGameDev - 3DWorld
- awesome-game-engines - 3DWorld - 3DWorld is a cross-platform OpenGL-based 3D Game Engine created after the CS184 computer graphics course at UC Berkeley in 2001. (Uncategorized / Uncategorized)