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https://github.com/felilo/alcoordinator

Coordinators either UIKit or SWiftUI. Simple, powerful and elegant.
https://github.com/felilo/alcoordinator

coordinator-pattern mvvm mvvm-c navigation-stack swift swiftui viper

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Coordinators either UIKit or SWiftUI. Simple, powerful and elegant.

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# ALCoodinator

This repository contains a library implementing the Coordinator pattern, which is a design pattern used in iOS app development to manage app navigation flows.
The library provides a set of classes and protocols that can be used to implement the Coordinator pattern in an iOS app. It works either UIKit or SwiftUI apps
Its core navigation has created with UINavigationController (UIKit) with the aim to get profit about navigation stack.
_____

## Getting Started

To use the Coordinator pattern library in your iOS project, you'll need to add the library files to your project and set up a Coordinator object.
Here are the basic steps:
_____

## Defining the coordinator
First let's define our paths and its views.
> **_NOTE:_** If you want to create a UIKit-compatible coordinator, you must **`import UIKCoordinator`** otherwise **`import SUICoordinator`**.
> Next we are going to write an example of SwiftUI


```swift
import SUICoordinator
import SwiftUI

enum OnboardingRoute: NavigationRoute {

case firstStep(viewModel: FirstViewModel)
case secondStep(viewModel: SecondViewModel)

// MARK: NavigationRouter

var transition: NavigationTransitionStyle {
switch self {
case .firstStep:
return .push
case .secondStep:
return .modal
}
}

func view() -> any View {
switch self {
case .firstStep(let vm):
return FirstView()
.environmentObject(vm)
case .secondStep(let vm):
return SecondView(viewModel: vm)
}
}
}
```

Second let's create our first Coordinator. All coordinator should to implement the ``start()`` function and then starts the flow (mandatory). Finally add additional flows

```swift
import SUICoordinator

class OnboardingCoordinator: NavigationCoordinator {

// MARK: Coordinator

override func start(animated: Bool) {
let vm = FirstViewModel(coordinator: self)
router.startFlow(
route: .firstStep(viewModel: vm),
animated: animated
)
}

// MARK: Helper funcs

func showStep2() {
let vm = SecondViewModel(coordinator: self)
router.navigate(to: .secondStep(viewModel: vm))
}

func showHomeCoordinator() {
let coordinator = HomeCoordinatorSUI(currentPage: .settings)
router.navigate(to: coordinator)
}
}
```

_____

## Create a TabbarCoordinator

### 1. Create a router

```swift
import SUICoordinator

enum HomeRoute: CaseIterable, TabbarPage {

case marketplace
case settings

// MARK: NavigationRouter

func coordinator() -> Coordinator {
switch self {
case .settings:
return SettingsCoordinator()
case .marketplace:
return MarketplaceCoordinator()
}
}

// MARK: TabbarPageDataSource

public var title: String {
switch self {
case .marketplace:
return "Marketplace"
case .settings:
return "Settings"
}
}

public var icon: Image {
switch self {
case .marketplace:
return Image(systemName: "house")
case .settings:
return Image(systemName: "gearshape")
}
}

public var position: Int {
switch self {
case .marketplace:
return 0
case .settings:
return 1
}
}
}
```

### 2. Create a TabbarCoordinator

* Default tabbar build with UIKIT (It also works with SwiftUI)

```swift
import UIKCoordinator
import UIKit

class HomeCoordinatorUIKit: TabbarCoordinator {

// MARK: Constructor

public init() {
super.init(
pages: [.marketplace, .settings],
currentPage: .marketplace
)
}
}
```

* Custom view (SwiftUI)

```swift
import SUICoordinator
import SwiftUI
import Combine

class HomeCoordinatorSUI: TabbarCoordinator {

// MARK: Properties

var cancelables = Set()

// Custom Tabbar view
public init(currentPage: HomeRoute) {
let viewModel = HomeTabbarViewModel()
let view = HomeTabbarView(viewModel: viewModel)
viewModel.currentPage = currentPage

super.init(
customView: view,
pages: [.marketplace, .settings],
currentPage: currentPage
)

viewModel.$currentPage
.sink { [weak self] page in
self?.currentPage = page
}.store(in: &cancelables)

UITabBar.appearance().isHidden = true
}

// Default Tabbar view
public init(default: Bool ) {
super.init(pages: [.marketplace, .settings])
}
}
```

### 3. Create MainCoordinator

```swift
import SUICoordinator

class MainCoordinator: NavigationCoordinator {

// MARK: Constructor

init() {
super.init(parent: nil)
router.startFlow(route: .splash, animated: false)
}

// MARK: Coordinator

override func start(animated: Bool = false) {
let coordinator = OnboardingCoordinator(presentationStyle: .fullScreen)
router.navigate(to: coordinator, animated: animated)
}
}
```

```swift
import SUICoordinator
import SwiftUI

enum MainRoute: NavigationRoute {

case splash

// MARK: NavigationRoute

var transition: NavigationTransitionStyle { .push }
func view() -> any View { SplashScreenView() }
}
```
_____

### Setup project


1. Create a SceneDelegate class if your app supports scenes:

```swift
import SwiftUI
import SUICoordinator

final class SceneDelegate: NSObject, UIWindowSceneDelegate {

var mainCoordinator: MainCoordinator?
var window: UIWindow?

func scene(_ scene: UIScene, willConnectTo session: UISceneSession, options connectionOptions: UIScene.ConnectionOptions) {
guard let windowScene = (scene as? UIWindowScene) else { return }
window = UIWindow(windowScene: windowScene)
setupCoordinator(animated: true)
}

private func setupCoordinator(animated: Bool = false) {
mainCoordinator = .init()
setupWindow(controller: mainCoordinator?.root)
BaseCoordinator.mainCoordinator = mainCoordinator
mainCoordinator?.start(animated: animated)
}

private func setupWindow(controller: UIViewController?) {
window?.rootViewController = controller
window?.makeKeyAndVisible()
}
}
```


2. In your app's AppDelegate file, set the SceneDelegate class as the windowScene delegate:

```swift
import UIKit

@main
final class AppDelegate: NSObject, UIApplicationDelegate {

func application(
_ application: UIApplication,
didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]? = nil
) -> Bool {
return true
}

func application(
_ application: UIApplication,
configurationForConnecting connectingSceneSession: UISceneSession,
options: UIScene.ConnectionOptions
) -> UISceneConfiguration {
let sessionRole = connectingSceneSession.role
let sceneConfig = UISceneConfiguration(name: nil, sessionRole: sessionRole)
sceneConfig.delegateClass = SceneDelegate.self
return sceneConfig
}
}
```

#### You can find an example here

_____

### Features

These are the most important features and actions that you can perform:

#### Router

The router is encharge to manage the navigation stack and coordinate the transitions between different views. It abstracts away the navigation details from the views, allowing them to focus on their specific features such as:




Name
Parametes
Description




navigate(_)



  • to: Route,


  • transitionStyle: NavigationTransitionStyle?, default: automatic,


  • animated: Bool?, default true,


  • completion: (() -> Void)?, default: nil



Allows you to navigate among the views that were defined in the Route. The types of presentation are Push, Modal, ModalFullScreen and Custom.


navigate(_)



  • to: Coordinator


  • animated: Bool?, default true,



Allows you to navigate among the Coordinators. It calls the start() function.


startFlow(_)



  • to: Route


  • transitionStyle: NavigationTransitionStyle?, default: automatic,


  • animated: Bool?, default true



Cleans the navigation stack and runs the navigation flow.


present(_)



  • _ view: ViewType


  • animated: Bool?, default true,


  • completion: (() -> Void)?, default: nil



Presents a view modally.


pop(_)



  • animated: Bool?, default true,



Pops the top view from the navigation stack and updates the display.


popToRoot(_)



  • animated: Bool?, default true,


  • completion: (() -> Void)?, default: nil



Pops all the views on the stack except the root view and updates the display.


dismiss(_)



  • animated: Bool?, default true,



Dismisses the view that was presented modally by the view.


popToView(_)



  • _ view: T


  • animated: Bool?, default true,



Pops views until the specified view is at the top of the navigation stack. Example: router.popToView(MyView.self)


finishFlow(_)



  • animated: Bool?, default true,


  • completion: (() -> Void)?, default: nil



Pops all the views on the stack including the root view, dismisses all the modal view and remove the current coordinator from the coordinator stack.


#### NavigationCoordinator

Acts as a separate entity from the views, decoupling the navigation logic from the presentation logic. This separation of concerns allows the views to focus solely on their specific functionalities, while the Navigation Coordinator takes charge of the app's overall navigation flow. Some features are:




Name
Parametes
Description




router
 
Variable of Route type which allow performs action router.


forcePresentation(_)



  • route: Route


  • transitionStyle: NavigationTransitionStyle?, default: automatic,


  • animated: Bool?, default true,


  • mainCoordinator: Coordinator?, default: mainCoordinator



Puts the current coordinator at the top of the coordinator stack, making it the active and visible coordinator. This feature is very useful to start the navigation flow from push notifications, notification center, atypical flows, etc.


getTopCoordinator(_)



  • mainCoordinator: Coordinator?, default mainCoordinator,



Returns the coordinator that is at the top of the coordinator stack.


restartApp(_)



  • mainCoordinator: Coordinator?, default mainCoordinator,


  • animated: Bool?, default true,


  • completion: (() -> Void)?, default: nil



Cleans the navigation stack and runs the main coordinator navigation flow.


#### TabbarCoordinator

Acts as a separate entity from the views, decoupling the navigation logic from the presentation logic. This separation of concerns allows the views to focus solely on their specific functionalities, while the Navigation Coordinator takes charge of the app's overall navigation flow. It is encharge if build the tab bar (UITabbarController) with the coordinators that were defined in its route, some features are:




Name
Parametes
Description




currentPage
 
Returns the current page selected.


getCoordinatorSelected()



  • mainCoordinator: Coordinator?, default mainCoordinator,



Returns the coordinator selected that is associated to the selected tab


setPages(_)



  • _values: [PAGE]?, default mainCoordinator,


  • completion: (() -> Void)?, default: nil



Updates the page set.


forcePresentation(_)



  • animated: Bool?, default true,


  • mainCoordinator: Coordinator?, default: mainCoordinator



Puts the current coordinator at the top of the coordinator stack, making it the active and visible coordinator. This feature is very useful to start the navigation flow from push notifications, notification center, atypical flows, etc.

_____

### Installation 💾

SPM

Open Xcode and your project, click File / Swift Packages / Add package dependency... . In the textfield "Enter package repository URL", write and press Next twice
_____

## Contributing

Contributions to the ALCoordinator library are welcome! To contribute, simply fork this repository and make your changes in a new branch. When your changes are ready, submit a pull request to this repository for review.

License

The ALCoordinator library is released under the MIT license. See the LICENSE file for more information.