https://github.com/feliwir/libw3d
A repository for loading the W3D format, a model format created by westwood studios
https://github.com/feliwir/libw3d
animation ea sage viewer w3d westwood westwood-studios
Last synced: 11 months ago
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A repository for loading the W3D format, a model format created by westwood studios
- Host: GitHub
- URL: https://github.com/feliwir/libw3d
- Owner: feliwir
- License: mit
- Created: 2017-01-23T17:42:12.000Z (over 9 years ago)
- Default Branch: master
- Last Pushed: 2017-06-10T12:38:02.000Z (about 9 years ago)
- Last Synced: 2025-04-13T08:43:10.312Z (about 1 year ago)
- Topics: animation, ea, sage, viewer, w3d, westwood, westwood-studios
- Language: C++
- Homepage:
- Size: 363 KB
- Stars: 10
- Watchers: 7
- Forks: 2
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE.md
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README
# Purpose of this project
This project is aimed at loading w3d model files (Westwood 3D), a format that was used for games of the Westwood Studio and
EAs SAGE Engine.
# Build status
[](https://travis-ci.org/feliwir/libw3d)
[](https://ci.appveyor.com/project/feliwir/libw3d)
# How to build
Make sure you clone the repository recursive, since it makes use of a lot of submodules
```sh
$ mkdir build && cd build
$ cmake ..
$ cmake --build .
```
# Format specification
Most of information is taken from w3dmodel header, that was part of the RenX SDK.
# Current status
Loading of most chunks is added, but the w3d_viewer is currently not rendering everything.
Parts missing is:
- skeletons
- animations (compressed & uncompressed)
- vertex colors
- texture animation
Sample screenshot of Barracks from Battle for Middleearth II:
