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https://github.com/felixge/node-delayed-stream
Buffers events from a stream until you are ready to handle them.
https://github.com/felixge/node-delayed-stream
Last synced: 2 days ago
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Buffers events from a stream until you are ready to handle them.
- Host: GitHub
- URL: https://github.com/felixge/node-delayed-stream
- Owner: felixge
- License: mit
- Created: 2011-05-22T13:49:32.000Z (over 13 years ago)
- Default Branch: master
- Last Pushed: 2015-04-30T22:07:18.000Z (over 9 years ago)
- Last Synced: 2024-11-22T18:45:11.207Z (about 1 month ago)
- Language: JavaScript
- Homepage:
- Size: 231 KB
- Stars: 56
- Watchers: 6
- Forks: 16
- Open Issues: 0
-
Metadata Files:
- Readme: Readme.md
- License: License
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README
# delayed-stream
Buffers events from a stream until you are ready to handle them.
## Installation
``` bash
npm install delayed-stream
```## Usage
The following example shows how to write a http echo server that delays its
response by 1000 ms.``` javascript
var DelayedStream = require('delayed-stream');
var http = require('http');http.createServer(function(req, res) {
var delayed = DelayedStream.create(req);setTimeout(function() {
res.writeHead(200);
delayed.pipe(res);
}, 1000);
});
```If you are not using `Stream#pipe`, you can also manually release the buffered
events by calling `delayedStream.resume()`:``` javascript
var delayed = DelayedStream.create(req);setTimeout(function() {
// Emit all buffered events and resume underlaying source
delayed.resume();
}, 1000);
```## Implementation
In order to use this meta stream properly, here are a few things you should
know about the implementation.### Event Buffering / Proxying
All events of the `source` stream are hijacked by overwriting the `source.emit`
method. Until node implements a catch-all event listener, this is the only way.However, delayed-stream still continues to emit all events it captures on the
`source`, regardless of whether you have released the delayed stream yet or
not.Upon creation, delayed-stream captures all `source` events and stores them in
an internal event buffer. Once `delayedStream.release()` is called, all
buffered events are emitted on the `delayedStream`, and the event buffer is
cleared. After that, delayed-stream merely acts as a proxy for the underlaying
source.### Error handling
Error events on `source` are buffered / proxied just like any other events.
However, `delayedStream.create` attaches a no-op `'error'` listener to the
`source`. This way you only have to handle errors on the `delayedStream`
object, rather than in two places.### Buffer limits
delayed-stream provides a `maxDataSize` property that can be used to limit
the amount of data being buffered. In order to protect you from bad `source`
streams that don't react to `source.pause()`, this feature is enabled by
default.## API
### DelayedStream.create(source, [options])
Returns a new `delayedStream`. Available options are:
* `pauseStream`
* `maxDataSize`The description for those properties can be found below.
### delayedStream.source
The `source` stream managed by this object. This is useful if you are
passing your `delayedStream` around, and you still want to access properties
on the `source` object.### delayedStream.pauseStream = true
Whether to pause the underlaying `source` when calling
`DelayedStream.create()`. Modifying this property afterwards has no effect.### delayedStream.maxDataSize = 1024 * 1024
The amount of data to buffer before emitting an `error`.
If the underlaying source is emitting `Buffer` objects, the `maxDataSize`
refers to bytes.If the underlaying source is emitting JavaScript strings, the size refers to
characters.If you know what you are doing, you can set this property to `Infinity` to
disable this feature. You can also modify this property during runtime.### delayedStream.dataSize = 0
The amount of data buffered so far.
### delayedStream.readable
An ECMA5 getter that returns the value of `source.readable`.
### delayedStream.resume()
If the `delayedStream` has not been released so far, `delayedStream.release()`
is called.In either case, `source.resume()` is called.
### delayedStream.pause()
Calls `source.pause()`.
### delayedStream.pipe(dest)
Calls `delayedStream.resume()` and then proxies the arguments to `source.pipe`.
### delayedStream.release()
Emits and clears all events that have been buffered up so far. This does not
resume the underlaying source, use `delayedStream.resume()` instead.## License
delayed-stream is licensed under the MIT license.