https://github.com/fl4shk/sherwin_adventure_old
Stuff from before Sherwin's Adventure was switched to a Modern Platforms game
https://github.com/fl4shk/sherwin_adventure_old
arm-gcc binutils devkitarm fl4shk game game-boy-advance gameboyadvance gba gcc gpl homebrew maxmod platform platformer
Last synced: 7 months ago
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Stuff from before Sherwin's Adventure was switched to a Modern Platforms game
- Host: GitHub
- URL: https://github.com/fl4shk/sherwin_adventure_old
- Owner: fl4shk
- License: gpl-3.0
- Created: 2015-10-14T23:33:55.000Z (about 10 years ago)
- Default Branch: master
- Last Pushed: 2018-01-13T18:36:08.000Z (almost 8 years ago)
- Last Synced: 2023-08-01T08:28:46.012Z (about 2 years ago)
- Topics: arm-gcc, binutils, devkitarm, fl4shk, game, game-boy-advance, gameboyadvance, gba, gcc, gpl, homebrew, maxmod, platform, platformer
- Language: C++
- Homepage:
- Size: 21.6 MB
- Stars: 8
- Watchers: 6
- Forks: 1
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: COPYING
Awesome Lists containing this project
README
Sherwin's Adventure
===================This is a GBA homebrew platformer game that is not yet finished.
# Dependencies for Building
1. **devkitARM** (though the makefile and linker script used are
*custom*).
2. **gbafix**, which is *part of devkitARM*.
3. **mmutil**, which is *included in devkitARM*.
4. **bin2s**, which is *included in devkitARM*.# (Old) Optional Dependencies
1. The [Tiled map editor](https://github.com/bjorn/tiled)
2. [The author's Tiled level converter tool](https://github.com/fl4shk/tiled_level_converter)
3. **Usenti** (used for graphics creation/editing), run in Wine by the
author.