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https://github.com/flowingspdg/lol-augmented-reality
League of Legends Augumented Reality by Unity - LoL拡張現実(AR)
https://github.com/flowingspdg/lol-augmented-reality
league-of-legends leagueoflegends unity
Last synced: 19 days ago
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League of Legends Augumented Reality by Unity - LoL拡張現実(AR)
- Host: GitHub
- URL: https://github.com/flowingspdg/lol-augmented-reality
- Owner: FlowingSPDG
- Created: 2019-06-04T07:14:39.000Z (over 5 years ago)
- Default Branch: master
- Last Pushed: 2019-06-04T17:41:06.000Z (over 5 years ago)
- Last Synced: 2025-01-18T12:44:27.632Z (21 days ago)
- Topics: league-of-legends, leagueoflegends, unity
- Language: C#
- Homepage: https://flowing.tokyo
- Size: 37.1 KB
- Stars: 2
- Watchers: 3
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
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README
# League of Legends Augmented Reality
## LoL Augmented Reality(Proof-of-Concept. WIP)### works with Unity 2019.1.3f1
### Author : Shugo "FlowingSPDG" KawamuraWorking sample : https://www.youtube.com/watch?v=04IWwbfTpbA&feature=youtu.be
NOTE : You need to enable ReplayAPI by editing `C:\Riot Games\League of Legends\Config\game.cfg`.
`[General]`
`EnableReplayApi=1`### Description(EN)
LoL's AR softwere by using replay-API.
The softwere requests several informations to LoL client via HTTP,and apply those to Unity camera.
The AR itself is impalamented with greenback,so you probably need to use chroma-key.### 説明(JP)
LOLのReplay-APIを使用したARソフトウェアです。
このソフトはLoLのクライアントにリクエストを要求し、取得した情報をUnityのカメラに適用しています。
AR自体はグリーンバックでの運用を想定している為、OBSなどの外部ソフトを利用しクロマキー透過を行う事を推奨します。