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https://github.com/fmglib/fmglib.localization

This package serves to integrate your system into multiple languages.
https://github.com/fmglib/fmglib.localization

Last synced: 2 months ago
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This package serves to integrate your system into multiple languages.

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README

          

To access related services, simply add `using FmgLib.Localization;` statement.

In the Program.cs file,
```CSharp
builder.Services.AddFmgLibLocalization();
```
should be added.

In your main project you should have a language file of type json. The translation will be read from this file and imported.
If you do not specify the path to the file(s) in the parameter (
```CSharp
builder.Services.AddFmgLibLocalization();
builder.Services.AddFmgLibLocalization(defaultLang:"en-US");
builder.Services.AddFmgLibLocalization(defaultLang:"en-US", "Loc1.json", "Loc2.json");
```
), will look for a json file named `Localization.json` in the home directory.

if you give one or more parameters like
```CSharp
builder.Services.AddFmgLibLocalization("Localization1.json", "Localization2.json", "/Languages/Temp1.json");
```
it will read json files in given file paths.

Proper json format:

```json
{
"Hello": {
"tr-TR": "Merhaba Dünya!",
"en-US": "Hello World!"
},
"Msg": {
"tr-TR": "Deneme amaçlı yapılmıştır.",
"en-US": "It was made for testing purposes."
}
}
```

Instead of 'keyWord' keywords, you can use any word or phrase(s) you want. You don't have any Regex limitations.

You can also change the 'tr-TR' and 'en-US' language keys with words or sentences as you wish. But it is recommended to use expressions such as 'en-US', 'tr-TR', 'fr-FR'.

You can simply use
```CSharp
Console.WriteLine("keyWord 1".ToTranslate());
```
in the code.

If you do not specify a parameter, it will translate according to the language expression registered in Culture (language keys such as 'en-US', 'tr-TR' will appear).

You can easily obtain the translation by specifying the language key as
```CSharp
Console.WriteLine("keyWord 1".ToTranslate("tr-TR"));
```
.