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https://github.com/fna-xna/faudio
FAudio - Accuracy-focused XAudio reimplementation for open platforms
https://github.com/fna-xna/faudio
faudio gamedev linux macos steamos windows x3daudio xact xapo xaudio xaudio2
Last synced: about 21 hours ago
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FAudio - Accuracy-focused XAudio reimplementation for open platforms
- Host: GitHub
- URL: https://github.com/fna-xna/faudio
- Owner: FNA-XNA
- License: other
- Created: 2017-04-15T17:46:47.000Z (over 7 years ago)
- Default Branch: master
- Last Pushed: 2024-10-26T17:12:33.000Z (12 days ago)
- Last Synced: 2024-10-26T18:55:56.260Z (12 days ago)
- Topics: faudio, gamedev, linux, macos, steamos, windows, x3daudio, xact, xapo, xaudio, xaudio2
- Language: C++
- Homepage: https://fna-xna.github.io/
- Size: 3.49 MB
- Stars: 554
- Watchers: 30
- Forks: 75
- Open Issues: 18
-
Metadata Files:
- Readme: README
- Funding: .github/FUNDING.yml
- License: LICENSE
Awesome Lists containing this project
README
This is FAudio, an XAudio reimplementation that focuses solely on developing
fully accurate DirectX Audio runtime libraries for the FNA project, including
XAudio2, X3DAudio, XAPO, and XACT3.Project Website: https://fna-xna.github.io/
License
-------
FAudio is released under the zlib license. See LICENSE for details.About FAudio
------------
FAudio was written to be used for FNA's Audio/Media namespaces. We access this
library via FAudio#, which you can find in the 'csharp/' directory.Dependencies
------------
FAudio depends solely on SDL 2.24.0 or newer.
FAudio never explicitly uses the C runtime.Building FAudio
---------------
For *nix platforms, use cmake.$ mkdir build/
$ cd build/
$ cmake ../
$ makeFor Windows, see the 'visualc/' directory.
For Xbox GDK, see the 'visualc-gdk/' directory.
For iOS/tvOS and macOS universal binaries, see the 'Xcode/' directory.
Unit tests
----------
FAudio includes a set of unit tests which document the behavior of XAudio2 and
are to be run against FAudio to verify it has the same behavior. The tests are
NOT built by default; set BUILD_TESTS=1 to build and then run the output with:$ ./faudio_tests
To build a Windows executable to run the tests against XAudio2, use the
provided Makefile. This requires mingw-w64 to build.$ cd tests/
$ make faudio_tests.exe
# run faudio_tests.exe on a Windows boxFound an issue?
---------------
Issues and patches can be reported via GitHub:https://github.com/FNA-XNA/FAudio/issues