https://github.com/fna-xna/fna
FNA - Accuracy-focused XNA4 reimplementation for open platforms
https://github.com/fna-xna/fna
csharp fna gamedev linux macos steamos windows xna
Last synced: 23 days ago
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FNA - Accuracy-focused XNA4 reimplementation for open platforms
- Host: GitHub
- URL: https://github.com/fna-xna/fna
- Owner: FNA-XNA
- Created: 2015-12-21T03:06:09.000Z (over 10 years ago)
- Default Branch: master
- Last Pushed: 2026-01-01T09:02:11.000Z (3 months ago)
- Last Synced: 2026-01-06T04:56:43.220Z (3 months ago)
- Topics: csharp, fna, gamedev, linux, macos, steamos, windows, xna
- Language: C#
- Homepage: https://fna-xna.github.io/
- Size: 2.67 MB
- Stars: 2,907
- Watchers: 74
- Forks: 307
- Open Issues: 29
-
Metadata Files:
- Readme: README
- Funding: .github/FUNDING.yml
- License: licenses/LICENSE
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README
This is FNA, an XNA4 reimplementation that focuses solely on developing a fully
accurate XNA4 runtime for the desktop.
Project Website: https://fna-xna.github.io/
License
-------
FNA is released under the Microsoft Public License. See LICENSE for details.
FNA uses LzxDecoder.cs, released under a dual MSPL/LGPL license.
See lzxdecoder.LICENSE for details.
FNA uses code from the Mono.Xna project, released under the MIT license.
See monoxna.LICENSE for details.
Documentation
-------------
Documentation for FNA can be found on the FNA wiki:
https://fna-xna.github.io/docs/
Found an issue?
---------------
Issues and patches can be reported via GitHub:
https://github.com/FNA-XNA/FNA/issues