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https://github.com/fogleman/nes
NES emulator written in Go.
https://github.com/fogleman/nes
Last synced: 5 days ago
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NES emulator written in Go.
- Host: GitHub
- URL: https://github.com/fogleman/nes
- Owner: fogleman
- License: mit
- Created: 2015-03-02T22:16:13.000Z (over 9 years ago)
- Default Branch: master
- Last Pushed: 2024-08-17T18:24:23.000Z (3 months ago)
- Last Synced: 2024-10-02T01:21:40.800Z (about 1 month ago)
- Language: Go
- Homepage:
- Size: 172 KB
- Stars: 5,439
- Watchers: 144
- Forks: 513
- Open Issues: 12
-
Metadata Files:
- Readme: README.md
- License: LICENSE.md
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README
### Summary
This is an NES emulator written in Go.
### Screenshots
![Screenshots](http://i.imgur.com/vD3FXVh.png)
### Title Screens
http://www.michaelfogleman.com/static/nes/
### Dependencies
github.com/go-gl/gl/v2.1/gl
github.com/go-gl/glfw/v3.1/glfw
github.com/gordonklaus/portaudioThe portaudio-go dependency requires PortAudio on your system:
> To build portaudio-go, you must first have the PortAudio development headers
> and libraries installed. Some systems provide a package for this; e.g., on
> Ubuntu you would want to run apt-get install portaudio19-dev. On other systems
> you might have to install from source.On Mac, you can use homebrew:
brew install portaudio
### Installation
The `go get` command will automatically fetch the dependencies listed above,
compile the binary and place it in your `$GOPATH/bin` directory.go get github.com/fogleman/nes
### Usage
nes [rom_file|rom_directory]
1. If no arguments are specified, the program will look for rom files in
the current working directory.2. If a directory is specified, the program will look for rom files in that
directory.3. If a file is specified, the program will run that rom.
For 1 & 2, the program will display a menu screen to select which rom to play.
The thumbnails are downloaded from an online database keyed by the md5 sum of
the rom file.![Menu Screenshot](http://i.imgur.com/pwetBLv.png)
### Controls
Joysticks are supported, although the button mapping is currently hard-coded.
Keyboard controls are indicated below.| Nintendo | Emulator |
| --------------------- | ----------- |
| Up, Down, Left, Right | Arrow Keys |
| Start | Enter |
| Select | Right Shift |
| A | Z |
| B | X |
| A (Turbo) | A |
| B (Turbo) | S |
| Reset | R |### Mappers
The following mappers have been implemented:
* NROM (0)
* MMC1 (1)
* UNROM (2)
* CNROM (3)
* MMC3 (4)
* AOROM (7)These mappers cover about 85% of all NES games. I hope to implement more
mappers soon. To see what games should work, consult this list:[NES Mapper List](http://tuxnes.sourceforge.net/nesmapper.txt)
### Known Issues
* there are some minor issues with PPU timing, but most games work OK anyway
* the APU emulation isn't quite perfect, but not far off### Documentation
Interested in writing your own emulator? Curious about the NES internals? Here
are some good resources:* [NES Documentation (PDF)](http://nesdev.com/NESDoc.pdf)
* [NES Reference Guide (Wiki)](http://wiki.nesdev.com/w/index.php/NES_reference_guide)
* [6502 CPU Reference](http://www.obelisk.me.uk/6502/reference.html)