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https://github.com/fogleman/simplify

3D mesh simplification in Go.
https://github.com/fogleman/simplify

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3D mesh simplification in Go.

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README

        

## 3D Mesh Simplification

Implementation of
[Surface Simplification Using Quadric Error Metrics, SIGGRAPH 97](http://cseweb.ucsd.edu/~ravir/190/2016/garland97.pdf),
written in Go.

![Bunny](http://i.imgur.com/Ttf5XzH.png)

270,000 faces vs. 2,700 faces (1%)

---

### Install

go get -u github.com/fogleman/simplify/cmd/simplify

### Command-Line Usage

Usage: simplify [-f FACTOR] input.stl output.stl

$ simplify -f 0.1 bunny.stl out.stl
Loading bunny.stl
Input mesh contains 270021 faces
Simplifying to 10% of original...
Output mesh contains 27001 faces
Writing out.stl

### API Usage

```go
// Use LoadSTL (ASCII) or LoadBinarySTL
mesh, err := simplify.LoadBinarySTL(inputPath)
// handle err
mesh = mesh.Simplify(factor)
mesh.SaveBinarySTL(outputPath)
```

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![Animated](http://i.imgur.com/LXke1ur.gif)

Iteratively simplifying by 50% until only 16 faces remain