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https://github.com/fr3fou/tic-tac-toe-solver

tic-tac-toe implementation & solver, using raylib for the gui and minimax + alpha-beta pruning for the solver
https://github.com/fr3fou/tic-tac-toe-solver

alpha-beta-pruning gui minimax raylib

Last synced: 8 months ago
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tic-tac-toe implementation & solver, using raylib for the gui and minimax + alpha-beta pruning for the solver

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# tic-tac-toe-solver

You can read more about this [here](https://simo.sh/projects/tic-tac-toe-ai).

A Tic-Tac-Toe implementation and solver, using Raylib for the GUI and Minimax + Alpha-Beta pruning for the solver.

![](win.gif)

###### Winning demo

![](draw.gif)

###### Draw demo

## TODO

- [x] Core game
- [x] Rendering with Raylib
- [x] Minimax
- [x] Alpha-Beta Pruning
- [ ] Symmetry reduction

## References

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