https://github.com/frankenbit/statemachine
An implementation of a recursive state machine in C#
https://github.com/frankenbit/statemachine
Last synced: 2 months ago
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An implementation of a recursive state machine in C#
- Host: GitHub
- URL: https://github.com/frankenbit/statemachine
- Owner: FrankenBit
- License: mit
- Created: 2020-06-23T15:15:45.000Z (about 6 years ago)
- Default Branch: master
- Last Pushed: 2022-04-22T10:30:42.000Z (about 4 years ago)
- Last Synced: 2025-12-03T03:17:04.403Z (7 months ago)
- Language: C#
- Size: 178 KB
- Stars: 0
- Watchers: 1
- Forks: 1
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- Changelog: CHANGELOG.md
- License: LICENSE.md
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README
# State Machine
An implementation of a (relatively) simple recursive state machine in C# for Unity 3D.
## How to use?
Take a look at the unit tests for a few brief examples.
The implementation is inspired by a great video tutorial on State Machines by Jason Weimann. You could also watch this video for get an idea of how you could use this state machine.