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https://github.com/frankenbit/statemachine

An implementation of a recursive state machine in C#
https://github.com/frankenbit/statemachine

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An implementation of a recursive state machine in C#

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# State Machine
An implementation of a (relatively) simple recursive state machine in C# for Unity 3D.

## How to use?
Take a look at the unit tests for a few brief examples.
The implementation is inspired by a great video tutorial on State Machines by Jason Weimann. You could also watch this video for get an idea of how you could use this state machine.