https://github.com/frederoxdev/bedrock-headers
πA public repository with 1.14.60.5 header files for writing mods with ZenovaAPI
https://github.com/frederoxdev/bedrock-headers
Last synced: 3 months ago
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πA public repository with 1.14.60.5 header files for writing mods with ZenovaAPI
- Host: GitHub
- URL: https://github.com/frederoxdev/bedrock-headers
- Owner: FrederoxDev
- License: mit
- Created: 2023-06-03T18:40:59.000Z (about 3 years ago)
- Default Branch: master
- Last Pushed: 2023-06-11T18:30:13.000Z (about 3 years ago)
- Last Synced: 2025-08-01T01:07:53.441Z (11 months ago)
- Language: C++
- Homepage: https://frederoxdev.github.io/Bedrock-Modding-Guide/
- Size: 468 KB
- Stars: 9
- Watchers: 2
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- License: LICENSE
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README
# BedrockHeaders
πAn open repository for 1.14.60.5 Header's for writing mods with Zenova
## How to use
1. Run `git submodule add https://github.com/FrederoxDev/BedrockHeaders` to add this repo as a submodule
2. Modify your IncludeDir path in CMakeLists.txt to include the new path `set(IncludeDir BedrockHeaders/inc)`
3. Do the same for the maps folder `set(maps_directory "${CMAKE_CURRENT_SOURCE_DIR}/BedrockHeaders/maps")`
## Contributing
- Keep files neat, split large classes among multiple files if appropriate
- Seperate symbol maps up, one per class