https://github.com/freeslave/halflife-fgd
Half-Life FGD files
https://github.com/freeslave/halflife-fgd
Last synced: about 2 months ago
JSON representation
Half-Life FGD files
- Host: GitHub
- URL: https://github.com/freeslave/halflife-fgd
- Owner: FreeSlave
- Created: 2016-09-15T19:08:23.000Z (over 9 years ago)
- Default Branch: master
- Last Pushed: 2016-09-15T19:08:39.000Z (over 9 years ago)
- Last Synced: 2025-01-22T14:45:55.799Z (over 1 year ago)
- Size: 38.1 KB
- Stars: 2
- Watchers: 3
- Forks: 2
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
Awesome Lists containing this project
README
# Half-Life FGD files
Improved **Half-Life** and **Half-Life: Opposing Force** FGD files for [JACK level editor](http://jack.hlfx.ru/en/).
Warning: it was never tested with other level editors!
Based on .fgd files that bundled with JACK.
## Changelog
* Add *Animation sequence* field with full list of animations for all monster entities.
* Set the default animation sequence to some kind of *idle* for all monster entities.
* Add studio model for monster_hevsuit_dead.
* Add studio() property for monster_generic and monster_furniture in halflife-op4.fgd to enable view of custom model.
* Change class for some dead monster entities in halflife-op4.fgd to match entity color of other dead bodies.