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https://github.com/friflo/friflo-ecs-unity

friflo ECS · Unity C# extension package
https://github.com/friflo/friflo-ecs-unity

csharp ecs ecs-framework entity-compoent-system unity

Last synced: 6 months ago
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friflo ECS · Unity C# extension package

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README

          

[![friflo ECS Unity](Documentation~/images/friflo-ECS-Unity.svg)](https://github.com/friflo/friflo-ecs-unity)   ![splash](Documentation~/images/paint-splatter.svg)

[![C# API](https://img.shields.io/badge/C%23%20API-22aaaa?logo=github&logoColor=white)](https://github.com/friflo/Friflo.Engine-docs)
[![Discord](https://img.shields.io/badge/Discord-5865F2?logo=discord&logoColor=white)](https://discord.gg/nFfrhgQkb8)
[![Wiki](https://img.shields.io/badge/Wiki-A200FF?logo=gitbook&logoColor=white)](https://friflo.gitbook.io/friflo.engine.ecs)

# friflo ECS · Unity extension

Unity package with full Editor integration for [**Friflo.Engine.ECS**](https://github.com/friflo/Friflo.Engine.ECS).

# Setup

Add **friflo ECS** Unity extension package with Unity Package Manager.

1. Open **Unity > Window > Package Manager**
2. Click the ➕ button > **Add package from git URL ...**
3. Enter the following URL
```
https://github.com/friflo/friflo-ecs-unity.git
```

## Tips

### Speedup Workflow

Disable Reload Domain at **Edit > Project Settings ... > Editor**
```
Enter Play Mode Options [x]
Reload Domain [ ]
```