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https://github.com/frioux/computer-graphics-from-scratch-go

Go implementation of https://nostarch.com/computer-graphics-scratch
https://github.com/frioux/computer-graphics-from-scratch-go

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Go implementation of https://nostarch.com/computer-graphics-scratch

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README

        

This is my attempt to reimplement the work discussed in [Computer Graphics from
Scratch](https://nostarch.com/computer-graphics-scratch).

Note that this is very much *not* idiomatic Go, instead opting to follow the
implementation details of the book to make it easier to follow. That means we
pass around arrays (for example) instead of a proper point struct.

![chapter 02 image](https://github.com/frioux/computer-graphics-from-scratch-go/blob/main/chapter-02.png)