https://github.com/fronkongames/gamework-scene
Async scene loading management module.
https://github.com/fronkongames/gamework-scene
gamedev gamedev-framework gamedev-library gamedevelopment unity unity-framework unity-scripts unity3d
Last synced: 13 days ago
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Async scene loading management module.
- Host: GitHub
- URL: https://github.com/fronkongames/gamework-scene
- Owner: FronkonGames
- License: mit
- Created: 2022-05-12T20:43:37.000Z (almost 3 years ago)
- Default Branch: main
- Last Pushed: 2022-08-05T21:21:24.000Z (over 2 years ago)
- Last Synced: 2025-03-27T01:51:28.510Z (about 1 month ago)
- Topics: gamedev, gamedev-framework, gamedev-library, gamedevelopment, unity, unity-framework, unity-scripts, unity3d
- Language: C#
- Homepage:
- Size: 7.54 MB
- Stars: 5
- Watchers: 2
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE.md
Awesome Lists containing this project
README
Async Scene Loading Management
โ ๏ธStill In Early Development โ ๏ธ
## ๐ง Requisites- Unity 2020.3 or higher.
- [Game:Work Core](https://github.com/FronkonGames/GameWork-Core).
- [Game:Work Foundation](https://github.com/FronkonGames/GameWork-Foundation).
- Test Framework 1.1.31 or higher.## ๐ Installation
### Editing your 'manifest.json'
- Open the manifest.json file of your Unity project.
- In the section "dependencies" add:```
{
...
"dependencies":
{
...
"FronkonGames.GameWork.Modules.Scene": "git+https://github.com/FronkonGames/GameWork-Scene.git",
"FronkonGames.GameWork.Core": "git+https://github.com/FronkonGames/GameWork-Core.git",
"FronkonGames.GameWork.Foundation": "git+https://github.com/FronkonGames/GameWork-Foundation.git"
}
...
}
```## ๐ License
Code released under [MIT License](https://github.com/FronkonGames/GameWork-Scene-Module/blob/main/LICENSE).