https://github.com/ftbteam/equivalent-exchange
A continuation of the Equivalent Exchange project
https://github.com/ftbteam/equivalent-exchange
Last synced: about 1 year ago
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A continuation of the Equivalent Exchange project
- Host: GitHub
- URL: https://github.com/ftbteam/equivalent-exchange
- Owner: FTBTeam
- Created: 2024-06-07T17:04:41.000Z (about 2 years ago)
- Default Branch: release/1.20.4
- Last Pushed: 2024-08-16T08:48:14.000Z (almost 2 years ago)
- Last Synced: 2025-04-05T21:01:41.533Z (about 1 year ago)
- Language: Java
- Homepage:
- Size: 612 KB
- Stars: 7
- Watchers: 5
- Forks: 3
- Open Issues: 1
-
Metadata Files:
- Readme: README.md
- Changelog: CHANGELOG.md
Awesome Lists containing this project
README
Equivalent Exchange 4
EMC values can be set via datapack with the path equivalentexchange/ee_emc/*.json
Putting "#" in-front of the value will result in it being used as an itemtag
eg:
```
{
"values": {
"#forge:seeds/wheat": 16,
"#forge:seeds/beetroot": 16,
"#forge:crops/wheat": 24,
"minecraft:cobblestone": 1,
"minecraft:granite": 16,
"minecraft:diorite": 16
}
}
```
A tag of equivalentexchange/emcdenylist can be added to items to stop emc values being given an emc value via recipes
eg:
```
{
"replace": false,
"values": [
"minecraft:bedrock",
"minecraft:coal_ore"
]
}
```
***Events***
//This is called before any values are set via recipes
EmcRegisterEvent.PreEvent()
//This is called after all other values are set
EmcRegisterEvent.PreEvent()
***Project E Compat***
Turning on the config for PROJECT_E_COMPAT will allow EE4 to attempt to load Project E compat from other mods.
(This is a WIP and might cause some strange values)