https://github.com/ftsf/nico-example-3d
example of 3D rendering in nico
https://github.com/ftsf/nico-example-3d
Last synced: 11 months ago
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example of 3D rendering in nico
- Host: GitHub
- URL: https://github.com/ftsf/nico-example-3d
- Owner: ftsf
- Created: 2021-09-05T06:08:09.000Z (almost 5 years ago)
- Default Branch: main
- Last Pushed: 2021-09-05T06:58:53.000Z (almost 5 years ago)
- Last Synced: 2025-04-09T16:46:26.604Z (over 1 year ago)
- Language: Nim
- Size: 12.7 KB
- Stars: 8
- Watchers: 2
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
Awesome Lists containing this project
README
Showing off using Nico to do 3D Rendering in software.
Just because you can, doesn't mean you should.
* We use nico's stencil buffer as a depth buffer.
* lighting using a palette lookup with bayer dithering.
You can view the output built for web here: https://www.impbox.net/nico/3d.html
Uses [Nico Game Framework](https://github.com/ftsf/nico) and [Nim](https://nim-lang.org/) programming language.
Feel free to use this source for whatever.