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https://github.com/fulldecent/fdwaveformview

Reads an audio file and displays the waveform
https://github.com/fulldecent/fdwaveformview

audio cocoapod ios multimedia swift visualization waveform

Last synced: 15 days ago
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Reads an audio file and displays the waveform

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README

        

# FDWaveformView

FDWaveformView is an easy way to display an audio waveform in your app. It is a nice visualization to show a playing audio file or to select a position in a file.

**:hatching_chick: Virtual tip jar: https://amazon.com/hz/wishlist/ls/EE78A23EEGQB**

Usage
-----

To use it, add an `FDWaveformView` using Interface Builder or programmatically and then just load your audio as per this example. Note: if your audio file does not have file extension, see this SO question.

```swift
let thisBundle = Bundle(for: type(of: self))
let url = thisBundle.url(forResource: "Submarine", withExtension: "aiff")
self.waveform.audioURL = url
```



Features
--------

**Set play progress** to highlight part of the waveform:

```swift
self.waveform.progressSamples = self.waveform.totalSamples / 2
```



**Zoom in** to show only part of the waveform, of course, zooming in will smoothly re-render to show progressively more detail:

```swift
self.waveform.zoomStartSamples = 0
self.waveform.zoomEndSamples = self.waveform.totalSamples / 4
```



**Enable gestures** for zooming in, panning around or scrubbing:

```swift
self.waveform.doesAllowScrubbing = true
self.waveform.doesAllowStretch = true
self.waveform.doesAllowScroll = true
```



**Supports animation** for changing properties:

```swift
UIView.animate(withDuration: 0.3) {
let randomNumber = arc4random() % self.waveform.totalSamples
self.waveform.progressSamples = randomNumber
}
```



Creates **antialiased waveforms** by drawing more pixels than are seen on screen. Also, if you resize me (autolayout) I will render more detail if necessary to avoid pixelation.

Supports **iOS12+** and Swift 5.

**Includes unit tests**, todo: run these on GitHub Actions

## Installation

Add this to your project using Swift Package Manager. In Xcode that is simply: File > Swift Packages > Add Package Dependency... and you're done. Alternative installations options are shown below for legacy projects.

## Contributing

* This project's layout is based on https://github.com/fulldecent/swift5-module-template