https://github.com/g0mb4/arma-ws
This is a simple addon, that will launch a WebSocket server, recieves/sends data between an external WS app and the ARMA engine.
https://github.com/g0mb4/arma-ws
arma3 boost websocket
Last synced: over 1 year ago
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This is a simple addon, that will launch a WebSocket server, recieves/sends data between an external WS app and the ARMA engine.
- Host: GitHub
- URL: https://github.com/g0mb4/arma-ws
- Owner: g0mb4
- Created: 2017-01-04T18:37:43.000Z (over 9 years ago)
- Default Branch: master
- Last Pushed: 2020-12-07T17:56:08.000Z (over 5 years ago)
- Last Synced: 2025-01-20T22:12:29.843Z (over 1 year ago)
- Topics: arma3, boost, websocket
- Language: JavaScript
- Homepage:
- Size: 59.6 MB
- Stars: 2
- Watchers: 1
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
Awesome Lists containing this project
README
# arma-ws v0.4
This is a simple addon, that will launch a WebSocket server, recieves/sends data between an external WS app and the ARMA engine.
This mod is basically a .DLL/.SO file.
## Modes
### COMMAND (different commands for clients):
1. client sends commands to the server
2. ARMA gets the commands from the server
3. ARMA executes the commands
4. ARMA sends the result back to the server
5. server sends the result to the client
6. goto 1.
### BROADCAST (same commands for all clients):
1. server reads the commands at the start
2. ARMA gets the commands from the server
3. ARMA executes the commands
4. ARMA sends the result back to the server
5. server sends the result to all clients
6. goto 3.
## Installation
- copy "example/@arma-ws" directory to your ARMA root, then add "@arma-ws" to the "-mod" launch parameter
- include (and/or modify) the content of the "example/sqf/*mode*" directory in your mission
check if it's working:
- launch the "example/html/*mode*/arma-ws.html" and you can see your player's coordinates at live
## Configuration
modify the 'arma-ws.ini'
## Motivation
This is my first external lib for ARMA and I think it's fun to connect ARMA to the outer world.
## Compilation
### get "boost" (http://www.boost.org/users/history/version_1_63_0.html)
set BOOST_ROOT enviromental variable
e.g.:
```
Windows:
set BOOST_ROOT=n:\prog\C++\prog\boost_1_63_0
Linux:
export BOOST_ROOT=/home/gmb/prog/c++/boost_1_63_0
```
set BOOST_LIBRARYDIR enviromental variable
e.g.:
```
Windows:
set BOOST_LIBRARYDIR=n:\prog\C++\prog\boost_1_63_0\lib32-msvc-14.0
Linux:
export BOOST_LIBRARYDIR=/home/gmb/prog/c++/boost_1_63_0/stage/lib
```
### get "websocketpp" (https://github.com/zaphoyd/websocketpp)
set WEBSOCKETPP_ROOT enviromental variable
e.g.:
```
Windows:
set WEBSOCKETPP_ROOT=n:\prog\C++\prog\websocketpp
Linux:
export WEBSOCKETPP_ROOT=/home/gmb/prog/c++/websocketpp
```
in linux (bash) type:
```
alias g++="g++ --std=c++0x"
```
### Compile
```
cd build
cmake ..
Windows:
open the generated arma-ws.sln
Linux:
make
```
## Known errors
- crashes when the game is paused (use -noPause and Alt+Tab NOT Esc)
## Thanks to
- the developers of boost (http://www.boost.org)
- zaphoyd for the source of websocketpp (https://github.com/zaphoyd/websocketpp)
- AsYetUnited for the source of extDB2 (https://github.com/AsYetUntitled/extDB2)
- killzonekid for the beautiful tutorials (http://killzonekid.com)
## License
Use, modify at your will, just please mention me at the end of your README :)