https://github.com/gadgetoid/32blit-dots
https://github.com/gadgetoid/32blit-dots
32blit
Last synced: 10 months ago
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- Host: GitHub
- URL: https://github.com/gadgetoid/32blit-dots
- Owner: Gadgetoid
- License: mit
- Created: 2021-08-21T18:53:12.000Z (almost 5 years ago)
- Default Branch: main
- Last Pushed: 2023-10-31T14:12:52.000Z (over 2 years ago)
- Last Synced: 2025-04-10T13:45:07.866Z (about 1 year ago)
- Topics: 32blit
- Language: C++
- Homepage:
- Size: 544 KB
- Stars: 8
- Watchers: 2
- Forks: 1
- Open Issues: 2
-
Metadata Files:
- Readme: README.md
- License: LICENSE
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README
# 32Blit Boilerplate

This is a basic template for starting 32blit projects. It shows the basic
code layout and asset pipeline, hopefully giving folk a starting point for
any new projects.
It's based on the original `template` project from the
[32Blit Beta](https://github.com/pimoroni/32blit-beta), with added asset
handling, and some tidying up to fit in with how I do things.
## Usage
[Use this template](https://github.com/32blit/32blit-boilerplate/generate) to
generate your own project.
* Edit the CMakeList.txt file to set the name of your project
* Edit the metadata.yml file to set the information for your project
* Edit the LICENSE file to set your name on the license
* Write lots of super cool code!
You should then be able to follow the usual build instructions.
For local builds this is:
```
mkdir build
cd build
cmake -D32BLIT_DIR=/path/to/32blit-sdk/ ..
```
Platform/Editor specific instructions [can be found in the main 32blit repo](https://github.com/pimoroni/32blit-beta#more-docs)
(For Visual Studio, you should follow the "Option 2" instructions, as the boilerplate does not contain a solution file)