https://github.com/gameframex/com.gameframex.unity.esotericsoftware.spine.spine-unity
从Spine Unity 二次分发而来
https://github.com/gameframex/com.gameframex.unity.esotericsoftware.spine.spine-unity
Last synced: 12 months ago
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从Spine Unity 二次分发而来
- Host: GitHub
- URL: https://github.com/gameframex/com.gameframex.unity.esotericsoftware.spine.spine-unity
- Owner: GameFrameX
- License: other
- Created: 2023-12-02T10:57:03.000Z (over 2 years ago)
- Default Branch: main
- Last Pushed: 2025-05-30T15:57:46.000Z (about 1 year ago)
- Last Synced: 2025-05-30T22:21:54.012Z (about 1 year ago)
- Language: C#
- Size: 975 KB
- Stars: 1
- Watchers: 2
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- Changelog: CHANGELOG.md
- License: LICENSE.md
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README
# com.gameframex.unity.esotericsoftware.spine.spine-unity
从Spine Unity 二次分发而来
# 基于 `Spine Runtime` 官方版本的二次包装
该库主要服务于 `https://github.com/AlianBlank/GameFrameX` 作为子库使用。
# 使用方式(三种方式)
1. 直接在 `manifest.json` 文件中添加以下内容
```json
{"com.gameframex.unity.esotericsoftware.spine.spine-unity": "https://github.com/AlianBlank/com.gameframex.unity.esotericsoftware.spine.spine-unity.git"}
```
2. 在Unity 的`Packages Manager` 中使用`Git URL` 的方式添加库,地址为:https://github.com/AlianBlank/com.gameframex.unity.esotericsoftware.spine.spine-unity.git
3. 直接下载仓库放置到Unity 项目的`Packages` 目录下。会自动加载识别
# 改动功能
1. 增加 `link.xml` 的裁剪过滤
2. 增加 `SpineUnityCroppingHelper` 防裁剪脚本
# Licensing
https://github.com/EsotericSoftware/spine-runtimes/blob/4.1/LICENSE
# 使用文档
https://zh.esotericsoftware.com/spine-unity