https://github.com/gameidea-studio/3d-boat-physics
about buoyancy physics & boat motion
https://github.com/gameidea-studio/3d-boat-physics
buoyancy gamedev physics
Last synced: 1 day ago
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about buoyancy physics & boat motion
- Host: GitHub
- URL: https://github.com/gameidea-studio/3d-boat-physics
- Owner: gameidea-studio
- Created: 2023-12-08T16:59:52.000Z (over 2 years ago)
- Default Branch: main
- Last Pushed: 2023-12-08T17:04:29.000Z (over 2 years ago)
- Last Synced: 2025-10-17T13:44:45.697Z (8 months ago)
- Topics: buoyancy, gamedev, physics
- Homepage: https://gameidea.org/2023/12/08/3d-boat-physics/
- Size: 1000 Bytes
- Stars: 0
- Watchers: 0
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
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README
# 3d-boat-physics
Code for my 3d game boat physics post which deals most importantly with [buoyancy](https://gameidea.org/2023/12/08/3d-boat-physics/). Here 4 main forces are discussed: thrust, drag, buoyancy & gravity. Right now, it is simple, but in future, I'll extend it & add volume calculation for complex 3D geometry. Right now, the first version of post is published.