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https://github.com/gamelly/love-engine

Reimplementation of the Love2d framework to make homebrew games to gba, nds, wii, ps2 and many other platforms! (also html5)
https://github.com/gamelly/love-engine

game-de game-engine gba love2d lua nds ps2 wii

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Reimplementation of the Love2d framework to make homebrew games to gba, nds, wii, ps2 and many other platforms! (also html5)

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> Reimplementation of the love2d framework to make homebrew games to gba, nds, wii, ps2 and many other platforms!

#### Consoles :joystick:

- [X] [Nintendo Game Boy Advanced](https://github.com/gamelly/core-native-gba)
- [ ] [Nintendo Game Cube](https://github.com/gamelly/core-native-wii)
- [ ] [Nintendo Wii](https://github.com/gamelly/core-native-wii)
- [ ] [Play Station 2](https://github.com/gamelly/core-native-ps2)

#### Desktop / Others :computer:

- [X] [HTML5](https://www.npmjs.com/package/@gamely/love-engine)
- [ ] [SDL2](https://github.com/gamelly/core-native-sdl)
- [ ] [Arduino](https://github.com/gamelly/core-native-arduino)
- [ ] [Terminal](https://github.com/gamelly/core-native-ascii)

## Documentation

- [Online IDE](https://playground.gamely.com.br)
- [Building using cmake](https://docs.gamely.com.br/group__native#cmake)
- [Supporting Love2D from scratch](https://docs.gamely.com.br/group__manual)

## Configuration

* create a `love.json` in in the same folder as the game.

```json
{
"key_a": "z",
"key_b": "x",
"key_c": "c",
"key_d": "v",
"key_menu": "p",
"key_up": "w",
"key_left": "a",
"key_down": "s",
"key_right": "d"
}
```