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https://github.com/gamemake-eng/fmod-lua
FMOD wrapper for the lua scripting language
https://github.com/gamemake-eng/fmod-lua
Last synced: about 6 hours ago
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FMOD wrapper for the lua scripting language
- Host: GitHub
- URL: https://github.com/gamemake-eng/fmod-lua
- Owner: gamemake-eng
- License: mit
- Created: 2024-03-13T02:03:14.000Z (10 months ago)
- Default Branch: main
- Last Pushed: 2024-03-16T14:41:48.000Z (10 months ago)
- Last Synced: 2024-11-12T03:35:50.515Z (2 months ago)
- Language: C++
- Size: 83 KB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE.txt
Awesome Lists containing this project
README
# FMOD lua
NOTE: fmod is not a free libary, get it [here](https://www.fmod.com/)
The only fmod lua binding I could find was abandoned so I made one myself because I am big brain
## How to use
Build the dll using make (windows only but I guess you can change it for linux)
After it creates fmodlua.dll copy the file into any lua project (LOVE, [GXE](https://github.com/gamemake-eng/GXE), OTHER)
now you can include it in your projects!
```lua
-- NOTE: Make sure to include fmod.dll IN THE DIRECTORY OF THE EXE (where love, GXE, lua, etc is installed)
local fmod = require("fmodlua")
fmod.Init()
fmod.Play("music.wav")
fmod.Release()
```You are free to contribute!