https://github.com/gameworkstore/com.google.firebase.messaging
Wrapper over original package distribution. This repository replicates the licence terms of his original distribution location. For more information check https://firebase.google.com/terms and https://firebase.google.com/support/release-notes/unity
https://github.com/gameworkstore/com.google.firebase.messaging
Last synced: 2 months ago
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Wrapper over original package distribution. This repository replicates the licence terms of his original distribution location. For more information check https://firebase.google.com/terms and https://firebase.google.com/support/release-notes/unity
- Host: GitHub
- URL: https://github.com/gameworkstore/com.google.firebase.messaging
- Owner: GameWorkstore
- License: apache-2.0
- Created: 2021-05-21T21:06:54.000Z (about 5 years ago)
- Default Branch: upm
- Last Pushed: 2025-07-11T14:18:03.000Z (12 months ago)
- Last Synced: 2025-08-06T11:43:29.465Z (11 months ago)
- Language: C#
- Homepage:
- Size: 39.7 MB
- Stars: 0
- Watchers: 3
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- Changelog: CHANGELOG.md
- License: LICENSE.md
Awesome Lists containing this project
README
Get Started with Firebase Cloud Messaging
=========================================
Thank you for installing the Firebase Cloud Messaging Unity SDK. The
[Cloud Messaging guide](https://firebase.google.com/docs/cloud-messaging/unity/client)
provides instructions to configure a Unity project.
# Overview
You can use
[Firebase Cloud Messaging](https://firebase.google.com/products/cloud-messaging/)
to push notifications and data messages to iOS and Android clients.
The [Firebase console](https://console.firebase.google.com) provides an
interface for sending notifications to devices via a range of targeting
parameters like audiences defined in Google Analytics.
# Using the Sample
This SDK is distributed with a sample project under the
`Assets/Firebase/Sample/Messaging` directory. To configure and run the sample,
follow the instructions in `Assets/Firebase/Sample/Messaging/readme.md`.
# Demos
[Mecha Hamster](https://github.com/google/mechahamster) is provided as a demo
which showcases the integration of multiple Firebase features within a single
game. The source is available on
[GitHub](https://github.com/google/mechahamster), and the live application
is available for iOS on the
[App Store](https://itunes.apple.com/us/app/mechahamster/id1286046770?mt=8&ign-mpt=uo%3D4)
and for Android on the
(Google Play Store)[https://play.google.com/store/apps/details?id=com.google.fpl.mechahamster&hl=en].
# Links
* [Homepage](https://firebase.google.com/games/)
* [Contact](https://firebase.google.com/support/contact/)
* [Unity Quickstart Samples](https://github.com/firebase/quickstart-unity)
# Discussion
* [Stack overflow](https://stackoverflow.com/questions/tagged/firebase)
* [Slack community](https://firebase-community.slack.com/)
* [Google groups](https://groups.google.com/forum/#!forum/firebase-talk)