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https://github.com/gameworkstore/protocolaudio

Protocol Audio is a small framework allow easy usage of audio on the game. It completely separates audio data from the objects and let the Sound Designer implement them without necessity of a programmer. Use it your own risk!
https://github.com/gameworkstore/protocolaudio

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Protocol Audio is a small framework allow easy usage of audio on the game. It completely separates audio data from the objects and let the Sound Designer implement them without necessity of a programmer. Use it your own risk!

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# Game Workstore Protocol Audio

Protocol Audio is a small framework to allow easy usage of audio inside the game. It completely separates audio data from objects and let the Sound Designer implement them without pair with a programmer.
Use it your own risk!

# How to install

At package.json, add these lines of code:
```json
"com.gameworkstore.protocolaudio": "https://github.com/GameWorkstore/protocolaudio.git#1.0.7"
"com.gameworkstore.patterns": "https://github.com/GameWorkstore/patterns.git#1.3.0"
```

And wait for unity to download and compile the package.

you can upgrade your version by including the release version at end of the link:
```json
"com.gameworkstore.protocolaudio": "https://github.com/GameWorkstore/protocolaudio.git#1.0.7"
```

# Contributions

If you are using this library and want to submit a change, go ahead! Overall, this project accepts contributions if:
- Is a bug fix;
- Or, is a generalization of a well-known issue;
- Or is performance improvement;
- Or is an improvement to already supported feature.

Also, you can donate to allow us to drink coffee while we improve it for you!