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https://github.com/garciat/kag-map-renderer
Renders a pixel map for the game King Arthur's Gold <kag2d.com>
https://github.com/garciat/kag-map-renderer
Last synced: 3 days ago
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Renders a pixel map for the game King Arthur's Gold <kag2d.com>
- Host: GitHub
- URL: https://github.com/garciat/kag-map-renderer
- Owner: Garciat
- Created: 2011-08-04T22:16:46.000Z (over 13 years ago)
- Default Branch: master
- Last Pushed: 2011-08-05T19:56:07.000Z (over 13 years ago)
- Last Synced: 2024-04-14T15:14:57.950Z (10 months ago)
- Language: Python
- Homepage:
- Size: 434 KB
- Stars: 1
- Watchers: 2
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README
Awesome Lists containing this project
README
Executable HOWTO
----------------
usage: renderer.py [-h] [-s] [-b] [-bdelta X] [-path PATH] [-f FORMAT] [-o PATH] sourceRender a blueprint map for the game King Arthurs Gold.
positional arguments:
source Pixel map.optional arguments:
-h, --help show this help message and exit
-s Disable shadow layer.
-b Disable background layer.
-bdelta X, --bdelta X
Shift the background layer X pixels. up=-X; down=+X.
Default: 0
-path PATH, --path PATH
Path to KAG installation. (no trailing slash).
Default: .
-f FORMAT, --f FORMAT
Format for the rendered map (JPEG, PNG).
Default: PNG
-o PATH, --o PATH Path to save rendered map at. Default: source + ".out"Module Info
-----------
The module's quite dependent on the CLI interface for the time being, so I do not recommend its use as such.*NOTE*: Sprite files are included with this package because the game's constant updates break the sprite sheets. They belong to Michal Marcinkowski and Max 'Geti' Cahil .