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https://github.com/gbdev/rgbds-deb

Alright, let's get RGBDS into Debian repositories
https://github.com/gbdev/rgbds-deb

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Alright, let's get RGBDS into Debian repositories

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README

          

RGBDS
=====

RGBDS (Rednex Game Boy Development System) is a free assembler/linker package
for the Game Boy and Game Boy Color. It consists of:

- rgbasm (assembler)
- rgblink (linker)
- rgbfix (checksum/header fixer)
- rgbgfx (PNG‐to‐Game Boy graphics converter)

This is a fork of the original RGBDS which aims to make the programs more like
other UNIX tools.

This toolchain is maintained `on GitHub `__.

The documentation of this toolchain can be viewed online `here `__.
It is generated from the man pages found in this repository.
The source code of the website itself is on GitHub as well under the repo
`rgbds-www `__.

If you want to contribute or maintain RGBDS, and have questions regarding the code, its
organisation, etc. you can find the maintainers `on the gbdev community channels `__
or via mail at ``rgbds at gbdev dot io``.

1. Installing RGBDS
-------------------

The `installation procedure `__ is available
online for various platforms. `Building from source `__
is possible using ``make`` or ``cmake``; follow the link for more detailed instructions.

.. code:: sh

make
sudo make install

.. code:: sh

cmake -S . -B build -DCMAKE_BUILD_TYPE=Release
cmake --build build
cmake --install build

2. RGBDS Folder Organization
----------------------------

The RGBDS source code file structure is as follows:

::

.
├── .github/
│ ├── scripts/
│ │ └── ...
│ └── workflows/
│ └── ...
├── contrib/
│ ├── zsh_compl/
│ │ └── ...
│ └── ...
├── include/
│ └── ...
├── man/
│ └── ...
├── src/
│ ├── asm/
│ │ └── ...
│ ├── extern/
│ │ └── ...
│ ├── fix/
│ │ └── ...
│ ├── gfx/
│ │ └── ...
│ ├── link/
│ │ └── ...
│ ├── CMakeLists.txt
│ └── ...
├── test/
│ ├── ...
│ └── run-tests.sh
├── .clang-format
├── CMakeLists.txt
├── Dockerfile
├── Makefile
└── README.rst

.. |clang-format| replace:: ``clang-format``
.. _clang-format: https://clang.llvm.org/docs/ClangFormat.html

- ``.github/`` - files and scripts related to the integration of the RGBDS codebase with
GitHub.

* ``scripts/`` - scripts used by workflow files.
* ``workflows/`` - CI workflow description files.

- ``contrib/`` - scripts and other resources which may be useful to users and developers of
RGBDS.

* ``zsh_compl`` contains tab completion scripts for use with zsh. Put them somewhere in
your ``fpath``, and they should auto-load.

* ``bash_compl`` contains tab completion scripts for use with bash. Run them with ``source``
somewhere in your ``.bashrc``, and they should load every time you open a shell.

- ``include/`` - header files for the respective source files in `src`.

- ``man/`` - manual pages.

- ``src/`` - source code of RGBDS.

* Note that the code unique to each RGBDS tool is stored in its respective subdirectory
(rgbasm -> ``src/asm/``, for example). ``src/extern/`` contains code imported from
external sources.

- ``test/`` - testing framework used to verify that changes to the code don't break or
modify the behavior of RGBDS.

- ``.clang-format`` - code style for automated C++ formatting with |clang-format|_.

- ``Dockerfile`` - defines how to build RGBDS with Docker.

3. History
----------

- 1996-10-01: Carsten Sørensen (a.k.a. SurfSmurf) releases
`xAsm `__,
`xLink `__, and
`RGBFix `__,
a Game Boy SM83 (GBZ80) assembler/linker system for DOS/Win32.

- 1997-07-03: Sørensen releases `ASMotor `__,
packaging the three programs together and moving towards making them a
general-purpose target-independent system.

- 1999-08-01: Justin Lloyd (a.k.a. Otaku no Zoku) adapts ASMotor to re-focus
on SM83 assembly/machine code, and releases this version as
`RGBDS `__.

- 2009-06-11: Vegard Nossum adapts the code to be more UNIX-like and releases
this version as `rgbds-linux `__.

- 2010-01-12: Anthony J. Bentley `forks `__ Nossum's
repository. The fork becomes the reference implementation of RGBDS.

- 2015-01-18: stag019 begins implementing `rgbgfx `__,
a PNG‐to‐Game Boy graphics converter, for eventual integration into RGBDS.

- 2016-09-05: rgbgfx is `integrated `__
into Bentley's repository.

- 2017-02-23: Bentley's repository is moved to the `rednex `__
organization.

- 2018-01-26: The codebase is `relicensed `__
under the MIT license.

- 2020-09-15: The repository is `moved `__
to the `gbdev `__ organization.

- 2022-05-17: The `rgbds.gbdev.io `__ website for RGBDS
documentation and downloads is published.

4. Acknowledgements
-------------------

RGBGFX generates palettes using algorithms found in the paper
`"Algorithms for the Pagination Problem, a Bin Packing with Overlapping Items" `__
(`GitHub `__, MIT license),
by Aristide Grange, Imed Kacem, and Sébastien Martin.

RGBGFX's color palette was taken from `SameBoy `__, with permission and help by `LIJI `__.