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https://github.com/gdasim/unitydebuglogwrapper

Conditional Wrapper around UnityEngine.Debug Plugin
https://github.com/gdasim/unitydebuglogwrapper

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Conditional Wrapper around UnityEngine.Debug Plugin

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Adds a Simple wrapper that runs Unity's Debug.Log only when only certain Unity Custom Scripting Define Symbols is included
Compiled into dll

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Usage Instructions
1. Copy [UnityDebugLogWrapper.dll] into plugin folder
2. Use instead of Debug.Log(), use Custom.Log() in your code
3. Applicable only when the following Scripting Define Symbols is configured
1. "DEVELOPMENT_BUILD"
2. "UNITY_EDITOR"
3. "UNITY_ASSERTIONS"