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https://github.com/general-101/scp-cb-toolset

A script to read and write mesh assets for SCP Containment Breach and the Ultimate Edition Reborn mod
https://github.com/general-101/scp-cb-toolset

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A script to read and write mesh assets for SCP Containment Breach and the Ultimate Edition Reborn mod

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README

          

# SCP-CB-Toolset

[Discord for my tools](https://discord.gg/Z2qHv2XffF)

Please consider supporting me on KoFi at the following link.

https://ko-fi.com/general101

## Toolset Description
A Blender addon for 5.0+ that allows for the following
* Import and export RMESH files for the original release of SCP Containment Breach and UER 1.5.6
* Import and export rigid X files for the original release of SCP Containment Breach
* Import and export B3D files for the original release of SCP Containment Breach and UER
* Import SMF files from 3D World Studio
* Import 3DW files from 3D World Studio. This is limited and is only to add lights culled by CBRE

## Credits

* Joric
* For making the b3d import script used during the object import process.
* [io_scene_b3d](https://github.com/joric/io_scene_b3d)

* Starman12976/Simoxus
* For making the rmesh import script used as reference.
* [RoomMeshImportExport](https://github.com/Starman12976/RoomMeshImportExport)

* Kusaanko
* For making the X import script used to handle model files for the original scp cb game that is used as reference.
* [XFileSupport_for_BVE](https://github.com/kusaanko/XFileSupport_for_BVE)

* Discord user General_101
* Getting the ball rolling I guess?