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https://github.com/genete/Minehunter
A Minesweeper clone made in Godot
https://github.com/genete/Minehunter
Last synced: 6 days ago
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A Minesweeper clone made in Godot
- Host: GitHub
- URL: https://github.com/genete/Minehunter
- Owner: genete
- License: mit
- Created: 2016-03-30T09:04:31.000Z (over 8 years ago)
- Default Branch: master
- Last Pushed: 2016-04-06T21:49:23.000Z (over 8 years ago)
- Last Synced: 2024-08-02T06:15:16.010Z (3 months ago)
- Language: GDScript
- Size: 187 KB
- Stars: 18
- Watchers: 2
- Forks: 3
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
- awesome-godot - Minehunter - A Minesweeper clone. (Games / 2D)
README
# Minehunter
A Minesweeper clone made with Godotengine## Usage
It works basically like the original Minesweeper:
* Left clic over non flagged closed tile, opens it.
* Right clic over closed tile shifts from blanck, to flagged to question.
* Open a tile with no bombs around triggers recursively to open the tiles around it.
* Left clic on a open tile checks whether the flags around matches the number of bombs around and if so, open the rest of closed tiles around. If a misflagged tile exists, the a bomb can be opened and explode.##TODO
* ~~Change smile face when loose or win game.~~
* Fix alignement of header to be always centered with the tiles and not with the window size.
* Fix width, height and bombs text entries to be smaller.
* Improve style of text labels and text entries##Screenshots
![10x10 Screen](https://github.com/genete/Minehunter/blob/master/sreen_captures/Screen_capture_10x10x15.png)
![10x20 Screen](https://github.com/genete/Minehunter/blob/master/sreen_captures/Screen_capture_10x20x25.png)