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https://github.com/geocine/lua2d-examples

2d game examples I made using Love2d , a Lua Game Engine.
https://github.com/geocine/lua2d-examples

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2d game examples I made using Love2d , a Lua Game Engine.

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lua2d-examples
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*2d game examples I made using [Love2d](https://love2d.org/) , a Lua Game Engine.*

* Box2DExample - attaching multiple polygons to an irregularly shaped object with box2d physics capabilities. Created polygon shapes using [Texture Packer](http://www.codeandweb.com/texturepacker)
* LifeCycle - simple demonstration of the love2d framework lifecycle
* SpriteAnimation - simple demonstration how to animate sprites using Quads. Quads were computed with the help of [Texture Packer](http://www.codeandweb.com/texturepacker).
* SquareChase - originally coded in XNA C# from [XNA 4.0 Game Development by Example](http://www.packtpub.com/xna-4-0-game-development-by-example-beginners-guide/book), ported it to love2d. Demonstrated OOP capabilities in lua using the [32 lines of goodness](https://love2d.org/wiki/32_lines_of_goodness)