https://github.com/gered/ggdt
Gered's Game Dev Tools. A for-fun, retro-style set of game dev tools and other code to help with my own projects.
https://github.com/gered/ggdt
Last synced: about 1 month ago
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Gered's Game Dev Tools. A for-fun, retro-style set of game dev tools and other code to help with my own projects.
- Host: GitHub
- URL: https://github.com/gered/ggdt
- Owner: gered
- Created: 2022-02-24T21:27:33.000Z (over 4 years ago)
- Default Branch: master
- Last Pushed: 2024-09-09T02:57:21.000Z (almost 2 years ago)
- Last Synced: 2024-09-09T15:07:53.146Z (almost 2 years ago)
- Language: Rust
- Homepage:
- Size: 2.57 MB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
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README
# ggdt: Gered's Game Dev Tools
This is a purely for-fun project of mine. It's a personal set of retro-like/inspired game development tools for
use in my own projects.
It started with a focus on DOS "VGA mode 13h"-style limitations, but is not going to be limited to just that
into the future and will be expanded on as I need it to do other things. It should be noted that in this project I will
do a lot of (poor) reinventing of the wheel ... because it's fun. Stringing together existing libraries all the time
is dull after a while.
I'm not an expert in Rust and am probably still doing a great many things unidiomatically. But I'm learning, and
that is at least half the point of this project in the first place.
See the `/examples` directory for some demo apps. These will be added to over time.