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https://github.com/gergoerdi/2048-chip8
2048 game for the CHIP-8 virtual machine
https://github.com/gergoerdi/2048-chip8
assembly chip8 retro
Last synced: 25 days ago
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2048 game for the CHIP-8 virtual machine
- Host: GitHub
- URL: https://github.com/gergoerdi/2048-chip8
- Owner: gergoerdi
- Created: 2014-03-28T15:52:36.000Z (almost 11 years ago)
- Default Branch: master
- Last Pushed: 2014-03-28T15:52:51.000Z (almost 11 years ago)
- Last Synced: 2024-11-16T18:32:10.085Z (3 months ago)
- Topics: assembly, chip8, retro
- Language: Assembly
- Size: 121 KB
- Stars: 1
- Watchers: 3
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
Awesome Lists containing this project
README
2048-CHIP8
==========This is an implementation of the [2048 game](http://gabrielecirulli.github.io/2048/)
for the [CHIP-8](http://en.wikipedia.org/wiki/CHIP-8) virtual machine.To build it, you need a CHIP-8 assembler, for example [Chip8 1.1](http://chip8.sourceforge.net/).
Instructions
------------
![Screenshot](http://i.imgur.com/VOW7Iyw.png)Because of the low resolution of the CHIP-8 display, instead of using
powers of 2, this port simply uses digits from `0` to `9` to represent
tile values. This means two `0` tiles can fuse to form a `1` tile, two `1`
tiles can fuse to form a `2` tile, and so on. The objective, then, is to
fuse two `9` tiles.The current version doesn't check for this victory condition yet, and
so two `9` tiles happily overflow to an `A` tile.Controls are:
* `2` to slide up
* `8` to slide down
* `4` to slide left
* `6` to slide right