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https://github.com/ggerganov/incppect

Inspect C++ memory in the browser
https://github.com/ggerganov/incppect

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Inspect C++ memory in the browser

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# incppect

Inspect C++ memory in the browser

## Description

This is a small library that allows a C++ native application to stream memory bits to one or more websocket clients. This functionality can be used to conveniently inspect the internal state of the native application from a browser.

Incppect starts a simple HTTP(S)/WebSocket server in your application that accepts external connections. When a client connects, incppect serves the static content (HTML/JS) from a user-specified location, as well as the built-in incppect JS client [incppect.js](https://github.com/ggerganov/incppect/blob/master/src/incppect.js). The client opens a websocket connection back to the application and starts requesting custom data. The data is streamed back to the client over the websocket. The usage/visualization of the received data is entirely up to the client.

The HTTP(S)/WebSocket server is implemented via the [uWebSocket](https://github.com/uNetworking/uWebSockets) library (included in the project as a submodule).

## Examples:

![incppect-balls2d](https://i.imgur.com/8hJSbzQ.gif)

Checkout the [examples](https://github.com/ggerganov/incppect/tree/master/examples) folder for more samples.

Other projects:
- [imgui-ws](https://github.com/ggerganov/imgui-ws) - Dear ImGui over WebSockets
- [typing-battles](https://github.com/ggerganov/typing-battles) - A multiplayer typing game

## Sample usage (HTTP):

Example: [hello-browser](https://github.com/ggerganov/incppect/tree/master/examples/hello-browser)

In your C++ program add something along these lines:

```cpp
#include "incppect/incppect.h"

// start the web server in a dedicated thread
auto & incppect = Incppect::getInstance();
incppect.runAsync(...);

int32_t some_var;
float some_arr[10];

// define variables that can be requested from the web clients
incppect.var("path0", [&](auto ) { return Incppect::view(some_var); });
incppect.var("path1[%d]", [&](auto idxs) { return Incppect::view(some_arr[idxs[0]]); });

```

In your web client:

```js

incppect.render = function() {
// request C++ data
var some_var = this.get_int32('path0');
var some_arr_element = this.get_int32_arr('path1[%d]', 5);

// do something with it
...
}

incppect.init();

```

## Sample usage (HTTPS):

Example: [hello-browser-ssl](https://github.com/ggerganov/incppect/tree/master/examples/hello-browser-ssl)

In your C++ program add something along these lines:

```cpp
#include "incppect/incppect.h"

// start the web server in a dedicated thread
auto & incppect = Incppect::getInstance();

// provide valid SSL certificate
incppect::Parameters parameters;
parameters.sslKey = "key.pem";
parameters.sslCert = "cert.pem";

incppect.runAsync(parameters);

int32_t some_var;
float some_arr[10];

// define variables that can be requested from the web clients
incppect.var("path0", [&](auto ) { return Incppect::view(some_var); });
incppect.var("path1[%d]", [&](auto idxs) { return Incppect::view(some_arr[idxs[0]]); });

```

In your web client:

```js

incppect.render = function() {
// request C++ data
var some_var = this.get_int32('path0');
var some_arr_element = this.get_int32_arr('path1[%d]', 5);

// do something with it
...
}

// notice we use secure web-socket
incppect.ws_uri = 'wss://' + window.location.hostname + ':' + window.location.port + '/incppect';

incppect.init();

```

## Build instructions

**Linux and Mac OS**

```bash
git clone https://github.com/ggerganov/incppect
cd incppect
git submodule update --init
mkdir build && cd build
cmake ..
make
```