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https://github.com/gibbed/gibbed.borderlands2
Tools & code for use with Borderlands 2.
https://github.com/gibbed/gibbed.borderlands2
game-dev modding save-editor
Last synced: 14 days ago
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Tools & code for use with Borderlands 2.
- Host: GitHub
- URL: https://github.com/gibbed/gibbed.borderlands2
- Owner: gibbed
- License: zlib
- Created: 2017-07-19T09:41:35.000Z (over 7 years ago)
- Default Branch: master
- Last Pushed: 2022-12-08T05:42:05.000Z (almost 2 years ago)
- Last Synced: 2024-10-16T05:49:15.502Z (28 days ago)
- Topics: game-dev, modding, save-editor
- Language: C#
- Homepage:
- Size: 2.66 MB
- Stars: 632
- Watchers: 36
- Forks: 142
- Open Issues: 68
-
Metadata Files:
- Readme: README.md
- License: LICENSE.txt
Awesome Lists containing this project
README
# Gibbed's Borderlands 2 Tools
Tools for modding Borderlands 2.
**Like what I've done?**
**Consider supporting me on [Patreon](https://patreon.com/gibbed), [Ko-fi](https://ko-fi.com/gibbed), [PayPal](https://paypal.me/gibbed), or by using the Epic Support-A-Creator Tag "GIBBED".**[![Build status](https://ci.appveyor.com/api/projects/status/003bq7d3qyhxit93/branch/master?svg=true)](https://ci.appveyor.com/project/gibbed/gibbed-borderlands2/branch/master)
## Save Editor
To download, [go to the current release](https://github.com/gibbed/Gibbed.Borderlands2/releases/latest) and download `bl2_saveedit_1.0.x.zip`.
### Community Resources
TODO.
## SparkTmsPack/SparkTmsUnpack
These tools are used for unpacking Spark TMS data, which is downloaded by Borderlands 2 upon launching.
## Building from source code
Intended to be built with [Visual Studio 2019](https://visualstudio.microsoft.com/vs/). You'll need minimum [.NET Core 3.0](https://dotnet.microsoft.com/download/dotnet-core/3.0) as well.