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https://github.com/gibbed/gibbed.mt

Tools & code for use with MT Framework-based games (a variety of games from Capcom).
https://github.com/gibbed/gibbed.mt

game-dev modding

Last synced: 29 days ago
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Tools & code for use with MT Framework-based games (a variety of games from Capcom).

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# Gibbed's MT Tools

Tools for modding various [MT Framework](https://en.wikipedia.org/wiki/MT_Framework)-based games, such as Dragon's Dogma.

**Like what I've done?**
**Consider supporting me on [Patreon](https://patreon.com/gibbed), [Ko-fi](https://ko-fi.com/gibbed), or [PayPal](https://paypal.me/gibbed).**

[![Build status](https://ci.appveyor.com/api/projects/status/64d8ss6vrid0htkm/branch/master?svg=true)](https://ci.appveyor.com/project/gibbed/gibbed-mt/branch/master)

## What?

*Experimental!*

* Unpacker for `.arc` archive files.
* Packer for `.arc` archive files.

## Instructions

[You can download binaries of the latest release](https://github.com/gibbed/Gibbed.MT/releases/latest) (not the source ZIP!).

If you're not working with `Dragon's Dogma Dark Arisen` you will probably want to edit `bin\projects\current.txt` and change it to one of the following:
* `Dragon's Dogma Dark Arisen`
* `Dragon's Dogma (360)`
* `Dragon's Dogma (PS3)`
* `Dragon's Dogma Online`
* `Resident Evil 5`

Alternatively, you can override the current project on the command line with the `-p` switch. IE: `-p "Resident Evil 5"`.

## TODO

* Everything.