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https://github.com/gijntheplug/unity-course

learning unity by doing
https://github.com/gijntheplug/unity-course

csharp learning-by-doing unity unity3d

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learning unity by doing

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README

          

# ๐Ÿ•น๏ธ Unity Learning Journey ๐ŸŽฎ

Welcome to my Unity learning repository! This is where I document my journey from dragging cubes into a scene to (hopefully) building the next indie masterpiece that crashes less than twice per minute. ๐Ÿšงโœจ

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## About This Repository

This is a chaotic collection of tutorials, experiments, and "what happens if I do *this*" moments โ€” all part of my path to mastering Unity. Expect floating objects, missing colliders, and some C# scripts that probably defy the laws of physics (and logic). But hey โ€” progress, not perfection!

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## What's Inside?

- ๐ŸŽฒ Basic Unity scenes (a.k.a. CubeWorld)
- ๐Ÿ’พ Scripts that may or may not compile
- ๐Ÿง  Experiments with physics, lighting, and things I donโ€™t fully understand yet
- ๐Ÿ•น๏ธ My first games! (Some are playable, some are... art)
- ๐Ÿงฉ Assets Iโ€™ve added and forgotten why

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## Current State

Letโ€™s just say: **stuff works when it wants to.** You might find:

- Objects randomly flying into space ๐ŸŒŒ
- Rigidbodies doing their own thing
- UIs that appear in mysterious dimensions
- One script named `GameManager.cs` that's doing *way* too much

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## Learning Progress

- โœ… Installed Unity without breaking my PC
- โœ… Dragged a cube into the scene (feeling powerful)
- โœ… Learned what a prefab is (kinda)
- โœ… Made something move... unintentionally
- ๐Ÿ”„ Still wrestling with Unityโ€™s input system
- ๐Ÿ—๏ธ On the way to understanding the ECS system (pray for me)
- ๐ŸŒŸ Future goal: Make something cool and not break the build

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## Disclaimer

If you're a Unity pro who stumbled here, please keep in mind: I'm like a raccoon discovering a keyboard. Curious, chaotic, and sometimes accidentally impressive. ๐Ÿฆ๐Ÿ’ป

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## Fun Fact

Unityโ€™s console is my most loyal companion. It never lies. It just throws errors with cryptic messages that send me on hours-long debugging quests. ๐Ÿ”๐Ÿ›

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## Final Thought

Every legendary developer once started by rotating a cube. I'm just out here rotating mine โ€” badly โ€” but with enthusiasm. ๐Ÿš€
Letโ€™s see where this madness goes!