https://github.com/gijntheplug/unity-course
learning unity by doing
https://github.com/gijntheplug/unity-course
csharp learning-by-doing unity unity3d
Last synced: 2 months ago
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learning unity by doing
- Host: GitHub
- URL: https://github.com/gijntheplug/unity-course
- Owner: gijntheplug
- Created: 2025-06-03T22:43:24.000Z (about 1 year ago)
- Default Branch: main
- Last Pushed: 2025-06-05T09:57:18.000Z (about 1 year ago)
- Last Synced: 2025-07-01T20:51:35.824Z (about 1 year ago)
- Topics: csharp, learning-by-doing, unity, unity3d
- Language: C#
- Homepage:
- Size: 7.81 KB
- Stars: 0
- Watchers: 0
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
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README
# ๐น๏ธ Unity Learning Journey ๐ฎ
Welcome to my Unity learning repository! This is where I document my journey from dragging cubes into a scene to (hopefully) building the next indie masterpiece that crashes less than twice per minute. ๐งโจ
---
## About This Repository
This is a chaotic collection of tutorials, experiments, and "what happens if I do *this*" moments โ all part of my path to mastering Unity. Expect floating objects, missing colliders, and some C# scripts that probably defy the laws of physics (and logic). But hey โ progress, not perfection!
---
## What's Inside?
- ๐ฒ Basic Unity scenes (a.k.a. CubeWorld)
- ๐พ Scripts that may or may not compile
- ๐ง Experiments with physics, lighting, and things I donโt fully understand yet
- ๐น๏ธ My first games! (Some are playable, some are... art)
- ๐งฉ Assets Iโve added and forgotten why
---
## Current State
Letโs just say: **stuff works when it wants to.** You might find:
- Objects randomly flying into space ๐
- Rigidbodies doing their own thing
- UIs that appear in mysterious dimensions
- One script named `GameManager.cs` that's doing *way* too much
---
## Learning Progress
- โ
Installed Unity without breaking my PC
- โ
Dragged a cube into the scene (feeling powerful)
- โ
Learned what a prefab is (kinda)
- โ
Made something move... unintentionally
- ๐ Still wrestling with Unityโs input system
- ๐๏ธ On the way to understanding the ECS system (pray for me)
- ๐ Future goal: Make something cool and not break the build
---
## Disclaimer
If you're a Unity pro who stumbled here, please keep in mind: I'm like a raccoon discovering a keyboard. Curious, chaotic, and sometimes accidentally impressive. ๐ฆ๐ป
---
## Fun Fact
Unityโs console is my most loyal companion. It never lies. It just throws errors with cryptic messages that send me on hours-long debugging quests. ๐๐
---
## Final Thought
Every legendary developer once started by rotating a cube. I'm just out here rotating mine โ badly โ but with enthusiasm. ๐
Letโs see where this madness goes!